bneukom / gpu-nbodyLinks
Barnes-Hut OpenCL GPU N-body simulation.
☆45Updated 7 years ago
Alternatives and similar repositories for gpu-nbody
Users that are interested in gpu-nbody are comparing it to the libraries listed below
Sorting:
- example programs for https://github.com/a2flo/floor (dnn, nbody, warp, hlbvh, path tracer, other)☆53Updated this week
- Bonsai GPU tree code☆71Updated last year
- A 3D version of Jos Stam's famous fluid solver written in C using GLUT.☆76Updated last year
- Real-time visualization of 3D vector field using 3D textures in CUDA☆35Updated 10 years ago
- C++17 N-body Barnes-Hut on heterogeneous hardware architectures☆23Updated 5 years ago
- Atomistic Spin Simulation Framework☆66Updated 4 years ago
- A C++ implementation of the Barnes-Hut-Algorithm.☆67Updated 2 years ago
- Flashy 2D fluid simulations experiments.☆105Updated 5 years ago
- High performance OpenGL fluid solver in C++☆495Updated 11 years ago
- Fluid Simulation on CPU and GPU in C++ with OpenGL☆55Updated 8 years ago
- Isosurface extraction using largely undiscovered techniques.☆138Updated 7 years ago
- A static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.☆50Updated last week
- Self advection, external force and pressure solve to a velocity field represented by a MaC grid.☆135Updated 6 years ago
- ☆113Updated 4 months ago
- Two-dimensional semi-Lagrangian vortex method for very low viscosity fluid simulation☆31Updated last year
- Automatic differentiation for glsl☆28Updated 3 years ago
- A comprehensive environment for N-body/SPH simulation and analysis.☆19Updated 5 years ago
- create or transform numpy images from the command line☆47Updated 2 years ago
- A small but powerful nbody gravity simulator with a built-in renderer☆85Updated 2 years ago
- GANDALF (Graphical Astrophysics code for N-body Dynamics And Lagrangian Fluids)☆47Updated last year
- A general relativistic ray tracing code based on lux☆50Updated 3 years ago
- Geometric Algebra Library☆99Updated 5 years ago
- Simple, single-file fluid solvers for learning purposes☆603Updated 8 years ago
- A micro packet ray tracer☆14Updated 7 years ago
- GraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single enviro…☆17Updated 2 years ago
- This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.☆163Updated 4 years ago
- ☆24Updated 6 years ago
- gpuprec: Extended-Precision Libraries on GPUs☆37Updated 9 years ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Updated 8 years ago
- Parallel Delaunay and Voronoi Tessellation and Density Estimation☆28Updated 2 years ago