TACC / GraviTLinks
GraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single environment across many nodes for large-scale rendering tasks.
☆17Updated 3 years ago
Alternatives and similar repositories for GraviT
Users that are interested in GraviT are comparing it to the libraries listed below
Sorting:
- FMM Template Library☆45Updated 7 years ago
- Monte Carlo Render Viewing and Visualization Tools☆11Updated 4 years ago
- ☆16Updated 3 years ago
- ☆35Updated 2 months ago
- OpenCL based GPU accelerated SPH fluid simulation library☆52Updated 9 years ago
- BLOSPRAY - OSPRay as a Blender render engine☆26Updated 6 years ago
- Scientific Visualization as a Microservice☆35Updated last year
- A micro packet ray tracer☆14Updated 8 years ago
- A portable GPU/CPU Path Tracer library powered by SYCL. (OpenCL/CUDA/OpenMP)☆16Updated 6 years ago
- ☆19Updated 2 months ago
- A 3D viewer bootstrapping library☆12Updated 2 years ago
- A Parallel and Distributed SPH Implementation Based on the FleCSI☆21Updated 3 years ago
- The layer laboratory☆97Updated 3 years ago
- Karl's very own FLIP fluid simulator!☆32Updated 8 months ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Updated 9 years ago
- Galaxy is an asynchronous parallel visualization ray tracer for performant rendering in distributed computing environments. Galaxy builds…☆20Updated last year
- Bonsai GPU tree code☆73Updated last year
- An OpenGL interceptor using Ray Tracing backends for photorealistic rendering.☆19Updated 9 years ago
- Arithmetic for morton ordering☆32Updated 9 years ago
- Resource-based, Declarative task-Graphs for Parallel, Event-driven Scheduling☆26Updated last year
- SPIR-Tools☆46Updated 2 years ago
- Old C++ version of Psychopath.☆57Updated 8 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Updated 5 years ago
- This is a set of simple programs that can be used to explore the features of a parallel platform.☆12Updated 3 months ago
- Launching collective tasks in bulk☆37Updated 6 years ago
- HLSL-to-ISPC Utility Library☆43Updated 8 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆32Updated 10 years ago
- A library for C++/Fortran computer simulations (e.g. stencil codes, mesh-free, unstructured grids, n-body & particle methods). Scales fro…☆40Updated 4 years ago
- DSL for physical simulation☆90Updated 9 years ago