aavenel / mortonlibLinks
Arithmetic for morton ordering
☆32Updated 8 years ago
Alternatives and similar repositories for mortonlib
Users that are interested in mortonlib are comparing it to the libraries listed below
Sorting:
- Compute morton keys using a look-up table generated at compile-time.☆31Updated 8 years ago
- Volume Manipulation Library☆17Updated 2 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 7 years ago
- Parallel Delaunay and Voronoi Tessellation and Density Estimation☆29Updated 3 years ago
- Robust geometric predicates☆62Updated last year
- C++ math / geometry / mesh processing library☆62Updated 7 years ago
- Triangulation Template Library☆26Updated 6 months ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 4 years ago
- Multi-dimensional C++ arrays which store objects in a Struct-of-Arrays (SoA) memory layout for efficient vectorization and zero address g…☆74Updated 5 years ago
- Doug Moore's Fast Hilbert Curve Generation, Sorting, and Range Queries☆71Updated 9 years ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Updated 8 years ago
- GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein☆104Updated 4 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- GTS stands for the GNU Triangulated Surface Library. (original page: http://gts.sourceforge.net)☆23Updated 10 years ago
- data-parallel out-of-core library☆50Updated this week
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆69Updated 11 years ago
- DSL for physical simulation☆89Updated 9 years ago
- FMM Template Library☆45Updated 7 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆39Updated 11 years ago
- OpenCL based GPU accelerated SPH fluid simulation library☆52Updated 9 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Updated 11 years ago
- A 2D fluid simuation that handles irregular geometery and viscosity☆28Updated 3 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Tools associated with DGtal Library☆48Updated 2 months ago
- robust geometric predicates☆38Updated 5 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆50Updated 7 months ago
- Dual Contoruing implemented in C++☆98Updated 6 years ago
- PArallel Balanced Linear Octree☆22Updated 5 years ago