BHL is a strictly typed programming language based on C# specifically tailored for gameplay logic scripting.
☆43Oct 8, 2026Updated this week
Alternatives and similar repositories for BHL
Users that are interested in BHL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Library for styling game objects in Unity. . Built over UniMob and View-Binding.☆11Jun 30, 2023Updated 3 years ago
- A Programming language of directories. Just for fun.☆15Feb 2, 2023Updated 3 years ago
- formally and easily, describe the semantics.☆13Aug 17, 2020Updated 6 years ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆20Feb 25, 2026Updated 7 months ago
- Unity package. Fully cross-platform WebSocket networking library.☆16Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- an experiment in presenting code.☆14Aug 11, 2020Updated 6 years ago
- Inefficient and syntactically unwieldy implementation of algebraic effects in Python using generators☆13Aug 31, 2020Updated 6 years ago
- ☆10May 16, 2025Updated last year
- the reflective tower Blond by Olivier Danvy & Karoline Malmkjær☆16May 21, 2025Updated last year
- A programming language☆12Jan 7, 2022Updated 4 years ago
- An esoteric language based on overlapping tree-like structures☆10Oct 16, 2021Updated 4 years ago
- Developer console for Unity☆17Sep 16, 2023Updated 3 years ago
- Lightweight events for Morpeh☆32Mar 22, 2025Updated last year
- Proof Object Transformation, Preserving Imp Embeddings: the first proof compiler to be formally proven correct☆19Aug 19, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A compiler for the Dana programming language☆11Apr 25, 2021Updated 5 years ago
- A 2d "programming language" based around triangles☆11Sep 23, 2023Updated 3 years ago
- A MonoGame/C# port of Notch's LD22 MiniCraft☆10Mar 13, 2016Updated 10 years ago
- Generate C# bindings from C headers☆31Feb 12, 2025Updated last year
- Lambda Calculus with quote and unquote☆19Jun 29, 2020Updated 6 years ago
- Block-based 3D Map Editor☆27Jan 15, 2019Updated 7 years ago
- Unity Immediate Mode GUI Wrapper☆10Apr 21, 2018Updated 8 years ago
- SWORD: A Whole Program Race Detector for Java☆13Jan 30, 2021Updated 5 years ago
- An artificial life experiment.☆12Jul 30, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A game scripting programming language written in .NET C#☆13Aug 31, 2019Updated 7 years ago
- MV-C Example☆12Oct 17, 2016Updated 9 years ago
- Eris is an open source 16 bit retrocomputer design which can be built cheaply and easily☆12Oct 4, 2021Updated 5 years ago
- The Stroscot Programming Language☆13Aug 22, 2026Updated last month
- The Ribbon programming language☆11Jan 25, 2022Updated 4 years ago
- An Esoteric Programming Language based on Reverse Polish Notation☆12Feb 16, 2017Updated 9 years ago
- a steady descent into madness☆17Jun 22, 2025Updated last year
- Interpreter for functional pure type systems.☆21Jun 30, 2017Updated 9 years ago
- Fully web based C# Compiler☆22Mar 9, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Short cuts for Physics.Overlap in Unity☆25Sep 18, 2024Updated 2 years ago
- Design, play with, and analyze sequent calculus proof systems.☆16Sep 5, 2024Updated 2 years ago
- GPM/CLR is an implementation of the historical Gardens-Point Modula-2 compiler for the .NET runtime. It provides an example of how a non-…☆16May 11, 2017Updated 9 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆42Sep 14, 2026Updated 3 weeks ago
- A simple λProlog interpreter☆21Nov 29, 2021Updated 4 years ago
- A verified Implementation of a mini prolog☆17Nov 27, 2022Updated 3 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆13May 19, 2020Updated 6 years ago