Rietmon / DamnScriptLinks
High-performance scripting language inspired by Ren'Py and Bash. It is designed for writing game behavior logic with deep integration into C#. Supports: Unity (IL2CPP & Mono), .NET, Mono.
☆38Updated last month
Alternatives and similar repositories for DamnScript
Users that are interested in DamnScript are comparing it to the libraries listed below
Sorting:
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated 2 years ago
- An ECS framework designed to be easy to use and learn.☆22Updated 3 years ago
- A Unity C# Visual State Machine☆28Updated 2 months ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- ☆42Updated 2 years ago
- ⚙ Tool for convenient ScriptableObject's creation☆41Updated 2 months ago
- Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector☆34Updated 3 weeks ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆32Updated 3 years ago
- A simple mesh data viewer for Unity.☆22Updated 3 years ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆18Updated last year
- Random generators for Unity is a collection of random generators, different distributions, modificators and filters.☆37Updated last year
- SimpleUDP - UDP library for C#☆20Updated 2 months ago
- ☆16Updated 4 years ago
- A simple spell check tool for the Unity editor☆23Updated last year
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- Unity Mesh Importer is a utility that applies modifiers to its meshes at the time of importing a 3d model.☆34Updated 2 years ago
- Unity package. Tools for fixing issues in the WebGL platform.☆24Updated last week
- 🚀ABC - Actor Behaviour Component - Framework for Unity Game Engine and .Net Platform☆17Updated 9 months ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Updated last year
- Edit a Scene, Play Another - A Productivity Unity Plugin☆21Updated last year
- Build Stripper gets the build pipeline to totally ignore select folders, and reverts back after.☆21Updated 3 years ago
- Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities.☆37Updated last year
- Zero Allocation Strings☆20Updated 2 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated 4 months ago
- State Machine Tool using UI Toolkit & GraphView / Unity Editor Scripting☆26Updated last month
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated 9 months ago
- Game builder (and automation) for Unity☆21Updated 11 months ago
- AxeEngine - modern ECS-framework for Unity☆16Updated last month
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆22Updated last month
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆22Updated last month