NxOgre is a physics connector library between the NVIDIA PhysX physics library and Ogre or any other 2D/3D rendering system.
☆54Aug 25, 2014Updated 11 years ago
Alternatives and similar repositories for nxogre
Users that are interested in nxogre are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Minimal HUD and Overlay replacement system for Ogre 1.x only☆60Aug 25, 2014Updated 11 years ago
- open source avatar skins for Second Life® (SL)☆30Aug 6, 2009Updated 17 years ago
- Screen space fluid rendering with Ogre and Nvidia PhysX☆10Jul 22, 2017Updated 9 years ago
- Paged Geometry is a component for rendering of dense vegetation☆28Aug 28, 2025Updated 11 months ago
- complete rewrite of the album ripper☆17Feb 25, 2014Updated 12 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models☆27Apr 16, 2021Updated 5 years ago
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆24May 25, 2024Updated 2 years ago
- Syntax highlighting for Ogre Scripts in Atom/ VSCode☆13Dec 10, 2025Updated 8 months ago
- ☆11Aug 16, 2017Updated 9 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- xml parse library for unreal engine☆15Nov 30, 2025Updated 8 months ago
- Natural Language Processing Plugin for Unreal Engine 4 using Tensorflow☆10Jun 16, 2019Updated 7 years ago
- Quick test of GLSL shader loading speed☆17Dec 14, 2011Updated 14 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆20Jun 12, 2022Updated 4 years ago
- AssetsPack 01 For Unreal Engine☆11Sep 18, 2023Updated 2 years ago
- A simple software renderer.☆16Feb 24, 2013Updated 13 years ago
- Squash docker images to make them smaller☆13Jan 29, 2015Updated 11 years ago
- Dependency analysis for AMD modules.☆25Apr 10, 2017Updated 9 years ago
- testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate rep…☆131Jul 24, 2014Updated 12 years ago
- A Paint.NET FileType plugin that splits an image into tiles and saves them into a zip file.☆12Jan 24, 2021Updated 5 years ago
- Houdini Ocean Toolkit☆74May 22, 2023Updated 3 years ago
- Hero of Allacrost: an open source role-playing game built with a custom game engine☆15Jun 23, 2018Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- RcEngine is a graphics engine implemented in C++, inspired by OGRE and KlayGE.☆14Feb 2, 2015Updated 11 years ago
- Platform game written using the Gideros game engine☆10Feb 20, 2020Updated 6 years ago
- a bittorrent client for servers☆16Jun 28, 2017Updated 9 years ago
- portable 2D game engine in C++14☆11May 9, 2017Updated 9 years ago
- Repository containing higher-resolution assets and other content not distributed with the game.☆13May 1, 2026Updated 3 months ago
- I used morphing target animation to implement a system to reconstruct 2D webcam frame images to 3D facial mesh☆14Mar 7, 2017Updated 9 years ago
- UE4 project template with: most plugins disabled, ImGUI and BUIValidator installed, unit test stubs, sensible config defaults.☆17Jun 11, 2021Updated 5 years ago
- Frankenstein Engine☆13Nov 12, 2019Updated 6 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Jun 11, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆33Dec 10, 2019Updated 6 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- Vulkan integration/wrapper for Qt☆15Oct 12, 2016Updated 9 years ago
- Use UnrealPak.exe to create the update pak☆15Oct 10, 2018Updated 7 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- A multi-platform, GPU-accelerated, C++ rendering application written around the NVIDIA OptiX Ray Tracing API.☆16Feb 4, 2017Updated 9 years ago
- The sequel to GraLL. Has a whole lot of new stuff: Another dimension, better physics, gravity-switching, Python scriptability, real save/…☆22Jul 28, 2013Updated 13 years ago