berkbavas / DiffusionCurveRenderer
Reconstructing images using Bezier curves and diffusing colors constrained by those curves.
☆19Updated 7 months ago
Related projects: ⓘ
- ☆11Updated 3 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 5 years ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆65Updated 4 years ago
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Updated 5 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆36Updated 4 years ago
- NanoPM, single header only PatchMatch☆70Updated 3 years ago
- Nvidia OptiX Volumetric rendering test☆19Updated 8 years ago
- An implementation of Enhanced Subpixel Morphological Antialiasing (SMAA) written in C++☆14Updated 3 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆27Updated 7 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 7 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆24Updated last year
- C++ header-only library for 2D/3D computer graphics, image processing and a little bit of geography.☆13Updated 5 years ago
- [WIP] Differential growth simulation☆10Updated last year
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆20Updated 7 months ago
- ☆8Updated 6 years ago
- ☆18Updated this week
- Dependency-free and header-only C++11 XGen XPD cache I/O library.☆11Updated 5 years ago
- A vector graphics C++ library to produce EPS, SVG, and FIG files.☆52Updated 6 months ago
- Perception-aligned clip-art vectorization☆39Updated 2 years ago
- ☆10Updated 4 years ago
- FFT visualizer for images☆23Updated 7 years ago
- Header only c++ expression parsing library with AST building and GLSL shader generation☆19Updated 10 years ago
- 2D fluid simulator in C++ using OpenCL and the SFML for display - based on the paper "Real-Time Fluid Dynamics for Games" by Jos Stam☆14Updated 7 years ago
- A inverse kinematics library☆13Updated 9 years ago
- Visual Computing Library☆19Updated 4 months ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆23Updated 2 years ago
- Rendering offline using Vulkan without opening a window☆13Updated 8 months ago
- A 3d smoke simulation program with volume rendering☆21Updated 6 years ago
- OpenXR integration for Vulkan Scene Graph☆12Updated 4 months ago
- A header-only C++11 library for colors; color space converters for RGB, HSL, XYZ, Lab, etc. and perceptual color difference calculators s…☆97Updated 9 months ago