arayabrain / space-engineers-ai-spaceship-generatorLinks
Research code for the Space Engineers AI Spaceship Generator project.
☆22Updated 2 years ago
Alternatives and similar repositories for space-engineers-ai-spaceship-generator
Users that are interested in space-engineers-ai-spaceship-generator are comparing it to the libraries listed below
Sorting:
- Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934☆16Updated 2 years ago
- Deep reinforcement learning for the development of RogueLike games.☆53Updated 4 years ago
- Wave function collapse python implementation☆63Updated 6 years ago
- ☆21Updated last year
- Research Into Learning to Generate Game Levels through Play☆30Updated 5 years ago
- Evaluating different engineering tricks that make RL work☆15Updated 4 years ago
- Marahel (ProcEngine 2.0) is a step toward having a unified open source library for different map generation techniques.☆19Updated 4 years ago
- SpielViz is an interactive viewer for OpenSpiel games.☆34Updated last year
- Rainbow DQN implementation accompanying the paper "Fast and Data-Efficient Training of Rainbow" which reaches 205.7 median HNS after 10M …☆44Updated 3 years ago
- Train or evolve controllable and diverse level-generators.☆46Updated last year
- WaveFunctionCollapse on graphs☆61Updated 4 years ago
- A video game description language (VGDL) built on top pf pygame.☆157Updated 6 years ago
- A Real-Time-Strategy game for Deep Learning research☆234Updated 2 years ago
- Portable NeuroEvolution Library http://MultiNEAT.com☆16Updated 7 years ago
- Fast and procedurally generated side-scroller-game-like graphical environments (formerly Procgen)☆30Updated 2 years ago
- ☆98Updated this week
- Classes and functions to deal with hexagonal grids.☆46Updated 4 years ago
- ☆13Updated 4 years ago
- AI4U is a plugin that allows you use the Godot Game Engine to specify agents with reinforcement learning. Non-Player Characters (NPCs) o…☆76Updated 2 weeks ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆123Updated 9 months ago
- Make a sprite sheet from Blender animation files☆21Updated 3 years ago
- Co-evolution of agents and environments in GVG-AI☆18Updated 4 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆56Updated last year
- N-Tuple Bandit Evolutionary Algorithm☆14Updated 5 years ago
- Machine- and Reinforcement Learning ExtensioN for (game) Engines☆53Updated 6 years ago
- An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.☆10Updated 5 years ago
- Documentation: https://stratega.readthedocs.io/en/latest/☆48Updated 3 months ago
- blender based random procedural object generation for bullet grasping☆39Updated 5 years ago
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 5 years ago
- Lightweight C++/Python Hierarchical Task Network (HTN) AI Engine☆39Updated last year