NicWickman / deepSyncLinks
Audio-driven facial animation using neural networks.
☆12Updated 5 years ago
Alternatives and similar repositories for deepSync
Users that are interested in deepSync are comparing it to the libraries listed below
Sorting:
- CPU inference version of VisemeNet-tensorflow☆14Updated 5 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Generating storyboard animations from Scripts ( Currently ongoing project)☆11Updated 5 years ago
- Recognize speech from an audio file and convert it into animation FBX☆21Updated 3 years ago
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 3 years ago
- Neural Crossbreed: Neural Based Image Metamorphosis☆21Updated 3 years ago
- This repo won't be updated in a few months since I left MSRA.☆15Updated 7 years ago
- Machine Learning project aimed at converting images into .obj 3D models by representing them as Blender hair-type particle systems.☆26Updated 4 years ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Updated 5 years ago
- The implementation of my paper "Automatic 3D Garment Fitting Based on Skeleton Driving".☆14Updated 6 years ago
- PoP ArT☆21Updated 3 years ago
- Facial auto-rig. A description and video on web site:☆12Updated 6 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated 2 weeks ago
- Official repository of Tapir Lab.'s Lip-Sync Method☆10Updated last year
- Machine Learning, Facial Rigger☆31Updated 3 years ago
- Repo for storing the files I use to make animations with big-sleep, deep-daze, and VQGAN + CLIP.☆16Updated 3 years ago
- An library for editing and rendering motion of 3D characters with deep learning.☆10Updated last year
- A Deep Learning Approach for Generalized Speech Animation☆32Updated 7 years ago
- Animate a SVG avatar through facial Motion Capture☆11Updated last year
- Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018…☆13Updated 4 years ago
- YerFace! A stupid facial performance capture engine for cartoon animation.☆35Updated 3 years ago
- Official implementation for the paper "Unpaired Multi-domain Attribute Translation of 3D Facial Shapes with a Square and Symmetric Geomet…☆15Updated last year
- some useful resources for facial capture and digital human creation☆20Updated 4 years ago
- ☆12Updated 6 years ago
- Shape My Face: Registering 3D Face Scans by Surface-to-Surface Translation☆24Updated 4 years ago
- Implementation of CVPR:[Face Alignment at 3000 FPS via Regressing Local Binary Features]☆24Updated 7 years ago
- ☆11Updated 2 years ago
- Non-commercial educational project that combines pose estimation and garment re-targeting to create virtual try-on demo☆21Updated 4 years ago
- A Super Wizard of OZ platform☆19Updated 8 years ago
- To automate the rigging process of 2D skeletal animation, we finetuned a human pose estimation model to work for sketches as well. The da…☆15Updated 10 months ago