rerun-io / slahmrLinks
☆16Updated last year
Alternatives and similar repositories for slahmr
Users that are interested in slahmr are comparing it to the libraries listed below
Sorting:
- Dataset of scanned 3D feet☆35Updated 4 months ago
- GLoSS model of the human skeleton☆25Updated 3 years ago
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆62Updated last year
- The repo for: TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis☆16Updated 6 months ago
- 3D In-the-Wild Human Dataset Generation with Diffusion Models☆45Updated last year
- Official codebase for the SCULPT paper published in CVPR 2024☆18Updated 10 months ago
- Combine 3D reconstruction and human motion capture .☆20Updated 2 years ago
- PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation☆47Updated last year
- ☆15Updated last year
- Huggingface implementation of MVDream for easy import☆16Updated 2 months ago
- [CVPR 2024] OHTA: One-shot Hand Avatar via Data-driven Implicit Priors☆46Updated last year
- ☆26Updated 2 years ago
- Code for the Foot Implicit Neural Deformation model☆39Updated 3 months ago
- a naive 3d human pose editor GUI.☆19Updated last year
- Dataset processing scripts for large-scale 3D human pose estimation☆57Updated last month
- ☆59Updated last year
- ☆33Updated 10 months ago
- Official code for FOUND: Foot Optimisation with Uncertain Normals for Surface Deformation using Synthetic Data☆54Updated 4 months ago
- STDFormer: Spatio Temporal Disentanglement Learning for 3D Human Mesh Recovery from Monocular Videos with Transformer☆43Updated last year
- ☆11Updated 11 months ago
- This is the official code release for "SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenes" (3DV 2024), a NeRF-based met…☆21Updated 5 months ago
- ☆27Updated last year
- ☆32Updated 4 months ago
- ☆16Updated 7 months ago
- This repository contains the code for the ECCV'2022 paper "LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelin…☆61Updated 2 years ago
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆21Updated last year
- Official Implementation of the Paper "CLIP-Head: Text-Guided Generation of Textured Neural Parametric 3D Head Models"☆21Updated last year
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- Official repository of "TexTile: A Differentiable Metric for Texture Tileability" [CVPR 2024]☆43Updated last year
- A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion.☆24Updated 2 years ago