aosoft / UnityHDROutputPluginLinks
Unity HDR Display Output plugin for Windows 10
☆19Updated 4 years ago
Alternatives and similar repositories for UnityHDROutputPlugin
Users that are interested in UnityHDROutputPlugin are comparing it to the libraries listed below
Sorting:
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- ☆15Updated 8 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆35Updated 3 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- Parallax Occlusion Mapping shader☆24Updated 8 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- ☆17Updated 3 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆18Updated 4 years ago
- Display UV Check pattern of image effect for Unity3D☆27Updated 6 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11Updated 6 years ago
- ☆33Updated 4 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆28Updated 6 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆18Updated 6 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- ☆25Updated 4 years ago
- ☆21Updated 6 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago