annareithmeir / AsRigidAsPossibleDeformerLinks
Interactive framework for the as-rigid-as-possible mesh deformation in C++.
☆10Updated 4 years ago
Alternatives and similar repositories for AsRigidAsPossibleDeformer
Users that are interested in AsRigidAsPossibleDeformer are comparing it to the libraries listed below
Sorting:
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆13Updated last year
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆57Updated 2 years ago
- The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.☆22Updated 5 years ago
- ☆14Updated 9 months ago
- An Interactive Tool for Cage-Based Deformations☆34Updated 7 years ago
- Official code for "Mesh Density Adaptation for Template-based Shape Reconstruction". SIGGRAPH 2023☆61Updated last year
- Implementation of the Velocity Skinning algorithm in C++☆17Updated last year
- ☆15Updated 2 years ago
- An application that allows users to deform meshes in a smooth and realistic way in real-time.☆57Updated 6 years ago
- A cage-based deformation for meshes in 2D.☆14Updated 7 years ago
- Collection of Cloth Simulation Papers.☆77Updated 2 years ago
- ☆63Updated 3 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆95Updated 5 years ago
- A C++ header-only implementation of "Deformation Transfer for Triangle Meshes"☆46Updated 4 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆39Updated last year
- Python bindings for fast_cd☆27Updated last year
- ☆32Updated 4 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆56Updated last year
- ☆25Updated 7 years ago
- ☆81Updated 4 years ago
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆36Updated 3 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Updated 4 years ago
- ☆31Updated last month
- ☆43Updated 10 months ago
- A hair strand rendering tool using the Dear ImGui.☆77Updated 2 months ago
- ☆16Updated 3 months ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Updated 4 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Updated 6 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆87Updated 3 years ago
- Official data release for FaceMap, to present in Siggraph Asia 2024☆14Updated last year