ange-yaghi / manta-ray
An open source physically based renderer.
☆762Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for manta-ray
- Realtime 3D rendering engine☆677Updated last month
- 🕹 A quick'n'dirty game sample using kajiya, physx-rs, and dolly☆711Updated 2 years ago
- High performance scripting and specification language.☆262Updated 2 months ago
- Easily write MP4 videos from a C++ application.☆207Updated 5 months ago
- Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)☆435Updated 4 months ago
- Nebula is an open-source and free-to-use modern C++ game engine.☆932Updated this week
- Vulkan Real-time Path Tracer Engine☆488Updated 3 years ago
- GPU Raytracer from scratch in C++/CUDA☆826Updated 2 years ago
- demonstrates hex-tiling☆969Updated 2 years ago
- Simple physics simulator with support for rigid bodies, force generators and constraints.☆596Updated 6 months ago
- UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on bot…☆735Updated last month
- ☆353Updated 8 months ago
- A game engine currently under development.☆362Updated 2 weeks ago
- ☆137Updated 3 months ago
- Advanced Vulkan rendering engine prototype☆574Updated 5 months ago
- Physically-based CPU and GPU ray-tracer☆356Updated this week
- Esoterica Engine☆912Updated last week
- c-ray is a small, simple path tracer written in C☆804Updated this week
- A framework for rapid prototyping and development of real-time rendering techniques.☆574Updated last month
- Code accompanying the blog post on bvh construction.☆393Updated last month
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,102Updated this week
- The Cycles Render Engine - official mirror☆371Updated last month
- ☆475Updated 9 months ago
- Node-based image editor with GPU-acceleration.☆727Updated 4 months ago
- A graphics engine that executes entirely on the CPU☆216Updated 8 months ago
- A cool visualization of all the math that powers 3D character animations.☆138Updated 2 years ago
- A minimalist and easy to use graphics API.☆502Updated last month
- 3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime☆806Updated 2 years ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆652Updated 7 months ago
- A 3D Modeler Made in a Week☆605Updated 6 months ago