vkoskiv / c-rayLinks
c-ray is a small, simple path tracer written in C
☆848Updated 2 weeks ago
Alternatives and similar repositories for c-ray
Users that are interested in c-ray are comparing it to the libraries listed below
Sorting:
- Header only tiny wavefront .obj loader in pure C99☆515Updated 6 months ago
- Fast C OBJ parser☆726Updated 6 months ago
- An implementation of OpenGL 3.x-ish in clean C☆1,184Updated last week
- A C99 3D game engine☆694Updated 2 months ago
- A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.☆1,454Updated 10 months ago
- GPU Raytracer from scratch in C++/CUDA☆949Updated 3 years ago
- A Vulkan renderer written from scratch on stream☆1,624Updated this week
- A simple realtime graphics playground for experimentations.☆562Updated 3 months ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆826Updated 7 months ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,253Updated last week
- Simple Open-source Ray Tracer☆900Updated last year
- Tiny OpenGL Wrapper / 3D Engine in C++☆1,096Updated last year
- Software rendering engine with PBR. Built from scratch on C++.☆723Updated 4 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,531Updated last week
- Yet Another Vulkan Engine☆494Updated last week
- Lightweight, multi-platform, data-oriented game engine.☆920Updated this week
- a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions☆1,012Updated 2 years ago
- A minimalist and easy to use graphics API.☆523Updated 2 weeks ago
- NanoRT, single header only modern ray tracing kernel.☆1,116Updated 2 months ago
- A guide to using modern OpenGL functions.☆1,388Updated 4 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆523Updated 7 months ago
- Cross-platform game engine with Vulkan backend☆1,038Updated last year
- A 3D physics engine☆318Updated 9 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆952Updated 4 months ago
- A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development☆1,083Updated last month
- Multi-OS 3D engine.☆561Updated last month
- Single-file glTF 2.0 loader and writer written in C99☆1,763Updated 3 months ago
- The penultimate portable graphics library☆540Updated 2 years ago
- Small C game development framework☆788Updated 3 years ago
- Immediate mode rendering and 3d gizmos.☆1,274Updated 3 months ago