vkoskiv / c-ray
c-ray is a small, simple path tracer written in C
☆811Updated 2 weeks ago
Alternatives and similar repositories for c-ray:
Users that are interested in c-ray are comparing it to the libraries listed below
- Header only tiny wavefront .obj loader in pure C99☆470Updated 8 months ago
- Fast C OBJ parser☆685Updated 4 months ago
- An implementation of OpenGL 3.x-ish in clean C☆1,097Updated last month
- A Vulkan renderer written from scratch on stream☆1,482Updated last week
- A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.☆1,361Updated 2 months ago
- A C99 3D game engine☆590Updated last year
- a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions☆956Updated last year
- GPU Raytracer from scratch in C++/CUDA☆893Updated 2 years ago
- Introductory guide to vulkan.☆1,076Updated last week
- A minimalist and easy to use graphics API.☆507Updated last month
- Simple Open-source Ray Tracer☆888Updated 10 months ago
- Yet Another Vulkan Engine☆476Updated 3 weeks ago
- Vulkan Bootstrapping Iibrary☆944Updated this week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,175Updated last month
- Software rendering engine with PBR. Built from scratch on C++.☆660Updated 4 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆519Updated last week
- Small C game development framework☆787Updated 2 years ago
- Lightweight, multi-platform, data-oriented game engine.☆899Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆851Updated 2 weeks ago
- A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development☆936Updated this week
- Cross-platform game engine with Vulkan backend☆1,034Updated 8 months ago
- OpenGL C++ Graphics Engine☆454Updated 2 weeks ago
- NanoRT, single header only modern ray tracing kernel.☆1,097Updated 2 months ago
- Lighthouse 2 framework for real-time ray tracing☆854Updated last year
- A guide to using modern OpenGL functions.☆1,278Updated 3 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,579Updated last month
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,474Updated 2 years ago
- Meta loader for Vulkan API☆1,498Updated this week
- Immediate mode rendering and 3d gizmos.☆1,232Updated last week
- A simple realtime graphics playground for experimentations.☆559Updated 7 months ago