pavelsevecek / OpenSPH
C++ SPH/N-body library and standalone GUI application, mainly designed for astrophysical simulations
☆205Updated this week
Alternatives and similar repositories for OpenSPH:
Users that are interested in OpenSPH are comparing it to the libraries listed below
- A graphics engine that executes entirely on the CPU☆221Updated last year
- ☆83Updated 5 months ago
- A free set of brushes (and more!) for Krita users.☆196Updated 2 months ago
- What impact does floating point precision have on Mandelbrot set calculations?☆107Updated last year
- A software raytracing engine written in WebGPU☆321Updated 3 weeks ago
- Circuit Artist is a digital circuit drawing and simulation game.☆246Updated 2 weeks ago
- Supplanting matrices with PGA in a forward 3D renderer.☆199Updated 7 months ago
- ☆348Updated last week
- A simple but realistic looking flight simulator using OpenGL, from scratch.☆140Updated last year
- An open source physically based renderer.☆767Updated 3 years ago
- Ray Tracer in 483 bytes (x86 boot sector)☆244Updated 7 months ago
- Multi-Media Adventure of WebApp + Video ( https://youtu.be/rJPKTCdk-WI ) and Summer of Maths Exposition 2023 submission☆56Updated 4 months ago
- Modern Pathfinding Using OpenStreetMap Data with Raylib☆140Updated 9 months ago
- blazing fast implicit surface evaluation☆294Updated this week
- Conway's Game of Life in 3D☆111Updated 2 months ago
- An interactive real-time fluid-rigid-body simulator with a focus on experimentation and learning.☆20Updated 2 years ago
- ☆364Updated last year
- A web app that generates code for efficiently approximating mathematical functions of one variable.☆93Updated 5 months ago
- Visualize 3d/4d hyperbolic honeycombs and Boyd-Maxwell sphere packings.☆256Updated 2 months ago
- ☆51Updated last month
- This repo provides material for recreating the famous paper by Jean-Pierre Luminet (1979), simulating the first image of a Schwarzschild …☆94Updated last week
- Realtime 3D rendering engine☆723Updated last month
- Experiments with applying Fourier transofrms to various plane-filling curves and patterns☆218Updated 7 years ago
- ☆122Updated last year
- A floating point arithmetic which works with types of any mantissa, exponent or base in modern header-only C++.☆80Updated 4 months ago
- 🌊 The code for my volume rendering implementation in Three.js and GLSL.☆179Updated 5 months ago
- Ray tracing 25 scenes in 25 days with POV-Ray☆160Updated 6 years ago
- Richard is gaining power☆186Updated 3 months ago
- Completely Hackable Amateur Radio Telescope☆113Updated 6 months ago