andrew-raphael-lukasik / CacheStrings
Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.
☆15Updated 2 years ago
Alternatives and similar repositories for CacheStrings:
Users that are interested in CacheStrings are comparing it to the libraries listed below
- Reactive node system for Unity☆44Updated 11 months ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last month
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- Enhanced animation events for Unity Mecanim.☆13Updated last year
- Keep a history of all the builds you do.☆34Updated last year
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- The ultimate Unity Text Mesh Pro helper package.☆26Updated 2 months ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆44Updated 11 months ago
- General Utilities for Unity☆30Updated 11 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 4 months ago
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆24Updated 3 months ago
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆23Updated 2 weeks ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated last year
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Camera system for tactical world overviews in Unity games.☆26Updated 8 months ago
- A serializable class that holds the reference to an interface☆19Updated 2 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- ☆16Updated 4 years ago
- A number of flat color palettes for Unity 3D☆27Updated 5 years ago
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- Searchable and compact drawer for UnityEvent☆26Updated 3 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Additional types and functionality☆24Updated 3 years ago
- A toolsuite created to make Unity development easier☆30Updated last week
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 7 months ago
- A tool for Unity3D to help you pinpoint redundant data☆20Updated 4 years ago
- The fastest and most efficient binary compression solution for Odin☆18Updated 3 years ago