Tymski / SceneReference
Unity3D script, that allows assigning serializable references to scenes in inspector.
☆38Updated 3 years ago
Alternatives and similar repositories for SceneReference:
Users that are interested in SceneReference are comparing it to the libraries listed below
- Ties together the Input and Localization system to give you live Input Hints!☆45Updated 11 months ago
- Unity editor tool for quickly changing the game's color palette☆65Updated last year
- ⬜ Pattern Dithering post effect for Unity Urp☆46Updated 2 months ago
- Editor extension for quick scene switching.☆67Updated 9 months ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 3 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆76Updated last year
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆34Updated 3 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆47Updated 4 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆82Updated 3 years ago
- A property drawer that automagically assigns a reference to your field☆64Updated last year
- A custom logger for Unity with custom categories and logs only available on Editor and Development Builds.☆28Updated 2 years ago
- Unity extension to backup projects into zip files using 7z or fastzip☆45Updated 5 years ago
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆56Updated 4 months ago
- Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar…☆61Updated last year
- A Minimal FSM in C# that I use in Unity☆48Updated 3 years ago
- ⬜ Old school image flow effect for Unity Urp☆41Updated 2 months ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Transform your simple, bland transitions and movement into juicy springy movement!☆34Updated 2 years ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- ⬜ Pixelation post effect for Unity Urp☆91Updated 2 months ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆63Updated 3 years ago
- An automated asset name linter for Unity projects.☆59Updated 3 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆31Updated 3 years ago
- ☆19Updated 8 months ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- Use ShaderGraph as a texture creation tool!☆77Updated 9 months ago
- Provides summary of all textures and atlases in Unity project☆68Updated 3 weeks ago
- ☆56Updated 5 years ago