DennisCorvers / Lockless-QueueLinks
A collection of lockless, concurrent queues
☆13Updated 3 years ago
Alternatives and similar repositories for Lockless-Queue
Users that are interested in Lockless-Queue are comparing it to the libraries listed below
Sorting:
- C# localizable zero-allocation format string generator☆16Updated 2 weeks ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 6 years ago
- ☆14Updated last week
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Updated 2 years ago
- An open source bit manipulation framework for Unity3D Game Engine. Written in C#.☆24Updated 5 years ago
- 演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive additio…☆16Updated last year
- ☆10Updated this week
- ☆14Updated last month
- This is a library for .NET that allows you to invoke an external process, and expose its output as an async stream in C# 8.0.☆24Updated last year
- A MMORPG KIT's MMO server project written by using .NET8☆23Updated last month
- ☆18Updated last month
- An extension for "Entitas-CSharp" that removes the need for code generation.☆14Updated 6 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated 9 months ago
- A quadtree terrain example made by Unity3D☆12Updated 5 years ago
- 🗄 MultiPool - Expandable Object Pooling for Unity☆18Updated 4 years ago
- Similar to the video player's GUI for controlling Playable Director at runtime.☆15Updated 6 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- A virtual file system implementation in modern C#.☆41Updated 4 months ago
- Entity Network System for Online Game☆12Updated 9 years ago
- For C#:Half-precision floating-point format.☆12Updated 6 years ago
- Trying to make Tetris with Unity's ECS system☆14Updated 6 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- Sync Utilities For Mirror☆17Updated 7 months ago
- Super Mario World Clone☆18Updated 4 years ago
- Utility AI powered bot in Unity3D 🔫☆13Updated 7 years ago
- Compile a c# project to a internal accessible dll (for Unity)☆23Updated 5 years ago
- Engine's type tree to c# script converter☆14Updated 5 years ago