A collection of lockless, concurrent queues
☆13Dec 8, 2021Updated 4 years ago
Alternatives and similar repositories for Lockless-Queue
Users that are interested in Lockless-Queue are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A blazing fast byte (de)serializer☆23Jun 19, 2023Updated 2 years ago
- Entity Network System for Online Game☆12Jun 27, 2016Updated 9 years ago
- ☆15Sep 3, 2025Updated 7 months ago
- simple project that uses RVO2 with Unity☆10Jan 8, 2018Updated 8 years ago
- ☆16Dec 1, 2017Updated 8 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆15Aug 15, 2024Updated last year
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Aug 14, 2022Updated 3 years ago
- ☆12Apr 6, 2016Updated 10 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Mar 9, 2022Updated 4 years ago
- ☆22Jan 17, 2022Updated 4 years ago
- An implementation of patchmatch algorithm.☆21Nov 4, 2016Updated 9 years ago
- VoltDB csharp wireprotocol and client implementation☆15Jun 17, 2020Updated 5 years ago
- An Asp.net Core server that hosts a multiplayer online tactical rpg game.☆21Dec 30, 2022Updated 3 years ago
- Self-updating Areas enum for NavMesh in Unity☆15Apr 18, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- 游戏中用于生成抛物线的编辑器, 如炮弹等投射物的轨迹, 不到100行代码☆37Jun 29, 2020Updated 5 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Jun 12, 2022Updated 3 years ago
- .NET library that uses machine learning to detect bad words (profanity) within a string.☆18Jun 4, 2025Updated 10 months ago
- Unityで波打つ水表現のサンプル☆84Jan 31, 2018Updated 8 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Nov 16, 2021Updated 4 years ago
- Akka.NET + Akka.Interfaced + Unity3D Project Scaffolding☆21Sep 23, 2016Updated 9 years ago
- ☆14Apr 8, 2021Updated 5 years ago
- Unity Editor tool that explains why an asset is included, ranks size-heavy dependencies, and exports Markdown/Mermaid reports.☆28Jan 3, 2026Updated 3 months ago
- Minor updates to Unity's AssetBundleManager (last updated 2015) so that it works with the latest version of Unity and .NET 4.6.☆14Dec 11, 2017Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Collection of Unity Plugins code to generate Assemblies used by VS CodeEnv.Master☆21Jul 3, 2018Updated 7 years ago
- Unity Immediate Mode GUI Wrapper☆10Apr 21, 2018Updated 7 years ago
- A set of projects useful for building high performance .NET servers☆20Dec 23, 2014Updated 11 years ago
- WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline☆15Feb 1, 2023Updated 3 years ago
- Universe Language☆27Dec 8, 2022Updated 3 years ago
- Silk Road ERP offers robust modules for managing your sales and purchasing operations !☆24Apr 1, 2026Updated last week
- This assists in the creation of new local packages through automation of the package layout and package.json☆12Jan 7, 2022Updated 4 years ago
- ☆22Mar 9, 2021Updated 5 years ago
- VRM Toon Shader Graph for Universal RP☆36Feb 2, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- ☆39Aug 28, 2017Updated 8 years ago
- This package allows for you to have folder-specific asset importers.☆13Jan 10, 2022Updated 4 years ago
- An deterministic behavior tree implementation for multiplayer networking games☆21Feb 27, 2017Updated 9 years ago
- A multithreaded job system for Unity3d☆24May 1, 2017Updated 8 years ago
- Unity project validator framework.☆11Jul 21, 2022Updated 3 years ago
- 一个C#实现的Actor例子☆13Sep 13, 2014Updated 11 years ago
- ☆18Jun 3, 2019Updated 6 years ago