amonszpart / iMapper
iMapper: Interaction-guided Scene Mapping from Monocular Videos
☆30Updated 5 years ago
Alternatives and similar repositories for iMapper:
Users that are interested in iMapper are comparing it to the libraries listed below
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆97Updated last year
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 3 years ago
- PyTorch implementation of "NASA: Neural Articulated Shape Approximation"☆44Updated 4 years ago
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 2 years ago
- A Pytorch implementation of the bps code using chamfer distance on GPU☆61Updated 8 months ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆80Updated 3 years ago
- Reconstructing Hand-Held Objects from Monocular Video, Siggraph Asia 2022 Conference Track☆92Updated last year
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆100Updated 3 years ago
- ViSER: Video-Specific Surface Embeddings for Articulated 3D Shape Reconstruction. NeurIPS 2021.☆73Updated 2 years ago
- ☆10Updated 2 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 3 years ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆68Updated last year
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆38Updated 11 months ago
- Official Pytorch implementation for 2020 3DV paper "PLACE: Proximity Learning of Articulation and Contact in 3D Environments" and trained…☆51Updated 2 years ago
- [3dv 2021] Joint fitting of hands and object from short RGB video clips☆100Updated 3 years ago
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition☆41Updated last year
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆86Updated last year
- ☆27Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆53Updated 10 months ago
- ☆40Updated 3 years ago
- An OpenGL framework for pointcloud and mesh rendering☆15Updated 4 months ago
- Code for "Learning Human Mesh Recovery in 3D Scenes" CVPR 2023☆85Updated last year
- Research code for CVPR 2021 paper "End-to-End Human Pose and Mesh Reconstruction with Transformers"☆17Updated 3 years ago
- Official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".☆61Updated 2 months ago
- Pytorch implementation for DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networks☆45Updated last year
- ☆75Updated 2 years ago
- MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes☆31Updated 6 months ago
- This repository contains the code for the ECCV'2022 paper "LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelin…☆60Updated 2 years ago
- [CVPR 2023] GarmentTracking: Category-Level Garment Pose Tracking☆45Updated 9 months ago
- Pytorch implementation of NASA: NEURAL ARTICULATED SHAPE APPROXIMATION☆12Updated 3 years ago