paulchhuang / rich_toolkitLinks
☆44Updated 2 years ago
Alternatives and similar repositories for rich_toolkit
Users that are interested in rich_toolkit are comparing it to the libraries listed below
Sorting:
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆102Updated 2 years ago
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition☆42Updated 2 years ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆98Updated last year
- [CVPR'22] COAP: Learning Compositional Occupancy of People☆140Updated 3 years ago
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆34Updated 4 years ago
- Official code and data for EgoBody dataset (2022 ECCV)☆125Updated 2 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆57Updated last year
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆36Updated 2 years ago
- Repository for the paper "Human Mesh Recovery from Multiple Shots"☆96Updated 3 years ago
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆37Updated last year
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆86Updated last year
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆74Updated 7 months ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆72Updated 2 years ago
- ☆95Updated 3 years ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆105Updated 3 years ago
- The official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".☆68Updated last month
- ☆38Updated 2 years ago
- ☆72Updated 2 years ago
- Python script for rendering 3D human poses using Blender☆62Updated last year
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆62Updated 2 years ago
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆115Updated 3 years ago
- HARP: Personalized Hand Reconstruction from a Monocular RGB Video☆75Updated this week
- ☆32Updated last year
- [ICCV 2021] DSR: Learning to Regress Bodies from Images using Differentiable Semantic Rendering☆92Updated 4 years ago
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆98Updated last year
- ☆55Updated 5 months ago
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆102Updated 4 years ago
- [CVPR 2023 Highlight] Official implementation of "NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action"☆46Updated 2 years ago
- Official implementation for the paper CHORE, ECCV'22☆96Updated last year
- BEDLAM (CVPR 2023) render pipeline tools☆169Updated 2 weeks ago