canoi12 / tinycoffeeLinks
tiny coffee is a framework to develop simple 2d games with opengl 3
☆81Updated 4 years ago
Alternatives and similar repositories for tinycoffee
Users that are interested in tinycoffee are comparing it to the libraries listed below
Sorting:
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆80Updated last week
- Game systems for games in C. Examples using Raylib.☆33Updated 3 months ago
- ☆12Updated 4 years ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆42Updated 2 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆133Updated 4 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆105Updated last month
- Lyte2D sources, releases, issues and discussions☆66Updated 3 months ago
- The Nene game framework, migrated to codeberg.☆30Updated last year
- Game engine utilizing Wren for quick and easy development☆42Updated 9 months ago
- Ecs is a single header Entity Component System library for C99 game development.☆52Updated 5 years ago
- A simple particle system library made with and for raylib. Works as header only library.☆42Updated 10 months ago
- ☆65Updated last year
- Lua game development framework based on Raylib.☆28Updated this week
- Minimal C11 game libraries☆53Updated 2 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆67Updated 4 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- MASTERS of DATA, a course about videogames data processing and optimization☆48Updated 5 years ago
- C99 loader for the LDtk map editor☆57Updated 2 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆45Updated 9 months ago
- ⚒️✨ My personal C games framework. 2D graphics, sound, inputs, states, ECS, and misc utils for data, files, math, memory, strings, time, …☆82Updated 10 months ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆47Updated 5 years ago
- A console plugin for the lite text editor☆62Updated last year
- A simple, lightweight spatial hash for Lua☆78Updated 3 years ago
- Game Pencil Engine a game engine written from the ground up.☆99Updated last year
- Raylib wrapper to nelua language☆31Updated 2 years ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- Raylib implementation of the C spine runtimes.☆45Updated 4 years ago
- raylibtech tools feedback and issues☆19Updated 3 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago