twobitcoder101 / FlatAsteroids
Complete source code for the FlatAsteroids MonoGame project.
☆16Updated 4 years ago
Alternatives and similar repositories for FlatAsteroids:
Users that are interested in FlatAsteroids are comparing it to the libraries listed below
- 2D game extension library for Monogame.☆47Updated 2 years ago
- Basic 2D rigid body physics engine.☆53Updated 3 years ago
- Source code for triangulating a polygon.☆9Updated 3 years ago
- 3D game in MonoGame☆27Updated 9 months ago
- ☆12Updated 2 years ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆18Updated this week
- Multiplayer sample with players lobby and chat in Flax Engine☆21Updated last week
- ☆22Updated 2 years ago
- A public domain SDL2 OpenGL template project including build scripts☆18Updated last year
- An ECS oriented game engine developed in c#☆13Updated 2 years ago
- An OpenGL game engine with simple architecture and easy to understand codebase☆42Updated 4 months ago
- A 2D and 3D C++ Game Engine using SDL2 and OpenGL☆20Updated 3 years ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆16Updated last year
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆12Updated last year
- Minimal rigid body physics simulation☆19Updated 7 months ago
- Steamworks wrapper for C# with zero Unity☆10Updated 9 months ago
- Pixel-perfect mouse picking with OpenGL stencil buffer.☆18Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Discontinued C++ DirectX 11 Game Engine☆10Updated 3 years ago
- 3D game engine with a Vulkan renderer backend☆38Updated this week
- A simple and fast Entity-Component-System for C#.☆7Updated 3 years ago
- Online platform implementation of Steam for games made with Flax Engine☆18Updated last week
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆14Updated 2 years ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- Simple realtime app framework☆45Updated last year
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- Original Source code release for MechCommander 2 from Microsoft☆33Updated last year
- A sample implementation of Screen Space Deferred Decals using OpenGL.☆34Updated 5 years ago
- Raylib backend for Dear ImGui☆40Updated last year