agerasev / hypertrace
Real-time hyperbolic space ray tracer
☆17Updated last year
Alternatives and similar repositories for hypertrace:
Users that are interested in hypertrace are comparing it to the libraries listed below
- The Octo voxel game engine☆291Updated 2 months ago
- A mini-library for performing arbitrary-precision arithmetic in OpenGL ES Shader Language.☆20Updated 10 years ago
- Gravity Simulation (Galaxy Birth) in real time, N-Body and 1-Body☆43Updated last year
- ☆351Updated 2 months ago
- The Non-Euclidean Unity Backend for Hyperbolica☆268Updated 2 years ago
- A hyperbolic voxel game☆162Updated last week
- A Unity toolkit for making 4D games☆179Updated 5 months ago
- ☆81Updated 9 months ago
- Hyperbolic VR using Raymarching☆102Updated 5 years ago
- Yet another attempt at making a fast massive level-of-detail voxel engine, but this time with usable results!☆348Updated 3 years ago
- Ray tracing on GPU systems☆148Updated last week
- Real-time voxel path-tracer using WebGL2☆26Updated 4 years ago
- A fully featured desktop client for shadertoy☆78Updated 4 months ago
- A high performance realtime CUDA voxel path tracer☆77Updated 2 years ago
- This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.☆152Updated 4 years ago
- ☆180Updated last month
- ☆136Updated 2 years ago
- ☆478Updated 4 months ago
- A large-scale real-world terrain renderer written in Rust using the Bevy game engine.☆188Updated last year
- Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.☆249Updated this week
- ☆73Updated 3 months ago
- Walk inside curved spaces☆14Updated 2 years ago
- Isosurface extraction using largely undiscovered techniques.☆137Updated 6 years ago
- Lum - 3D voxel game renderer☆43Updated 3 weeks ago
- Procedural Hydrology / River / Lake Simulation☆629Updated last year
- Visualizes the Riemannian manifolds Solv/Sol, Nil, SL(2,R), H^3 and E^3 in real time using ray marching along geodesics.☆16Updated 5 years ago
- Drawing cohomology fractals with the GPU.☆50Updated last year
- GPU accelerated path tracer written entirely in Rust☆15Updated 9 months ago
- VorteGrid: Interactive Fluid Simulation for Games and Movies☆100Updated 3 years ago
- 5D Diplomacy With Multiverse Time Travel☆218Updated last month