francisseco / Janus-CUDA-Nbody
Modified CUDA sample code to simulate a basic N-body problem for Janus Cosmological Model (JCM)
☆25Updated 5 years ago
Alternatives and similar repositories for Janus-CUDA-Nbody:
Users that are interested in Janus-CUDA-Nbody are comparing it to the libraries listed below
- A 2d particle simulator with good physics and visualization. Emergent properties like solid, liquid and gaseous-like states of matter app…☆82Updated 2 years ago
- A C++ implementation of the Barnes-Hut-Algorithm.☆65Updated 2 years ago
- A small but powerful nbody gravity simulator with a built-in renderer☆84Updated 2 years ago
- Generates Cycloids that sum up to any 2D shape using Fourier transform☆43Updated 3 years ago
- WebGL skybox/raytracer for relativistic phenomena. Currently black hole and Alcubierre warp drive bubble.☆19Updated 7 months ago
- example programs for https://github.com/a2flo/floor (dnn, nbody, warp, hlbvh, path tracer, other)☆53Updated last week
- Coding page to display animated algorithms☆43Updated 11 months ago
- Multi-Threaded N-Body 2D Smoothed Particle Hydrodynamics Fluid Simulation☆16Updated 4 months ago
- FV based Navier-Stokes / Transport Equation / Conservation Law Solver for Procedural World Simulation. Designed for CFD learning purposes…☆24Updated 4 years ago
- Exploring the Klein Quartic's geometry.☆28Updated last year
- Real-Time Fluid Dynamics for Games☆38Updated 2 years ago
- A wormhole simulation.☆62Updated 10 months ago
- Barnes-Hut OpenCL GPU N-body simulation.☆44Updated 7 years ago
- A 2D N-body simulation of gravitational interactions between point particles using the Barnes-Hut algorithm.☆59Updated last year
- Artificial chemistry game☆29Updated 5 years ago
- ☆30Updated 3 years ago
- On the roots of beauty☆11Updated 2 years ago
- Cellular automata simulation powered by GPU☆15Updated 3 years ago
- Isosurface extraction using largely undiscovered techniques.☆138Updated 7 years ago
- Gravity Simulation (Galaxy Birth) in real time, N-Body and 1-Body☆46Updated last year
- Ray4 is a 4D raytracer original developed for my 1991 master's thesis in computer science☆58Updated 4 months ago
- Some examples of OpenGL compute shader.☆36Updated 3 years ago
- Self advection, external force and pressure solve to a velocity field represented by a MaC grid.☆133Updated 6 years ago
- Flashy 2D fluid simulations experiments.☆104Updated 4 years ago
- N-Body Physics Engine with Visualisation☆28Updated 5 years ago
- Simple 2D smoke system☆40Updated 3 years ago
- create or transform numpy images from the command line☆47Updated 2 years ago
- Navier-Stokes implementation for Processing based on Jos Stam work☆13Updated 6 years ago
- Visualising straight lines (geodesics) on the pseudosphere and related geometries.☆14Updated last year
- Drawing cohomology fractals with the GPU.☆50Updated last week