gamesbyangelina / firmament
A simple entity-component roguelike template, made in Unity.
☆23Updated 5 years ago
Alternatives and similar repositories for firmament:
Users that are interested in firmament are comparing it to the libraries listed below
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- GOAP generation tool for Unity☆19Updated 5 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆54Updated 6 years ago
- Minimal HTN AI implementation for Unity3d.☆29Updated 5 years ago
- Simple Graph Editor is a Unity editor extension that allows to quickly integrate directed graphs in your scenes in a visual manner and ea…☆13Updated 2 years ago
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 7 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆26Updated 5 years ago
- ☆17Updated 6 years ago
- Unity 3D ECS with 3 very basics Hybrid, Pure and Job System examples☆23Updated 4 years ago
- An efficient and easy to use voxel framework for Unity.☆30Updated 4 years ago
- Procedural farm generator in Unity 3D☆14Updated 7 years ago
- An Ivy Generator for Unity5.x☆16Updated 8 years ago
- An example of a very simple turn based system in Unity's ecs.☆24Updated 5 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 7 years ago
- A built in accessibility assessment tool for Unity, that allows game creators to make more accessible games☆15Updated 5 years ago
- An attempt at simulating an ecosystem in a procedurally generated world using Unity☆30Updated 5 years ago
- ☆10Updated 5 years ago
- Dungeon Generation using a BSP Tree in Unity☆25Updated 11 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 3 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- ☆17Updated 5 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆32Updated last year
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- A simple editor script for Unity3D that creates AssetBundles with a hierarchy mirroring the folder they're in.☆13Updated 7 years ago
- RANDOM NUMBERS IN UNITY C# scripting☆14Updated 13 years ago
- A relationship system for RPGs, simulation games, and adventure games in Unity.☆22Updated 6 months ago
- State Machine Utility Package for Unity Projects☆24Updated last year
- Breakdown of my aurora borealis effect as inspired by Miskatonic Studios' approach☆11Updated 4 months ago