EricFreeman / UnityEventAggregator
Simple event aggregation for Unity3D.
☆32Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityEventAggregator
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 7 years ago
- ☆48Updated 9 years ago
- 2D spline utility for Unity☆70Updated 3 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆69Updated 7 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆66Updated 6 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 11 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- Editor scripts allowing to display Markdown, markdeep and HMTL directly inside the Unity Editor☆41Updated 2 years ago
- A simple yet powerful set of functions for creating smooth motion, tweens, and bouncy effects. Bring your objects to life with just a sin…☆93Updated 6 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆64Updated 7 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆59Updated 9 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆52Updated 7 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Place to dump utilities that can range from completely useless to quite useful. YMMV☆48Updated 8 years ago
- TeaTime is a fast and straightforward queue for timed callbacks, specifically designed to address common coroutine patterns in Unity game…☆50Updated 3 years ago
- A replacement for the default script templates in the Unity Engine☆19Updated 7 years ago
- Creating curved corner UVs in Unity☆48Updated 4 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 11 years ago
- A super duper lightweight tweening library for Unity☆50Updated 6 years ago
- A Bowerbird's Nest of Unity3D scripts☆51Updated 9 years ago
- A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.☆33Updated 8 years ago
- Unity3D Visual Organising toolkit to organise Project!☆35Updated 6 years ago
- Coroutines in Anywhere, for Unity 5☆22Updated 8 years ago
- Example project for "Blend Modes in Unity" article☆70Updated 10 months ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 6 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆86Updated 7 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆49Updated 5 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 3 years ago
- Simple Unity3D Easing☆31Updated last year
- A code focused strongly typed event system with global system and per GameObject system.☆77Updated 5 years ago