JPBotelho / Background-Terrain-ShaderLinks
A vertex shader for background terrain based on noise.
☆15Updated 7 years ago
Alternatives and similar repositories for Background-Terrain-Shader
Users that are interested in Background-Terrain-Shader are comparing it to the libraries listed below
Sorting:
- Procedural skybox shader with horizon line. Best for stylized games.☆22Updated 7 years ago
- Procedural toon shader using animation curves.☆16Updated 7 years ago
- A simple dissolve shader with edge colors using noise textures.☆24Updated 7 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 7 years ago
- Sketches made with ShaderGraph in Unity.☆48Updated 7 years ago
- Makes mesh creation easier by adding an easily manipulated abstract mesh interface☆29Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Don't use this - use Deform instead! Its way better!☆50Updated 7 years ago
- A simple scanlines image effect for Unity3D☆30Updated 8 years ago
- Simple per-poly vertex painter for Unity☆60Updated 8 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆50Updated 5 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 6 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Camo surface shader made in unity with support for camo map.☆18Updated 2 years ago
- Unity Editor Extensions and Tools by Napland Games☆21Updated 6 years ago
- Geometric mirroring effect for Unity☆44Updated 9 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- Unity3D, extended. Includes hotkeys, C# extensions, utilities and more.☆62Updated 4 years ago
- A editor tool for the engine Unity3D that shows in a visual way the dependencies between assets.☆29Updated 6 years ago
- Alpha-On-The-Side movie texture shader for Unity.☆27Updated 10 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 7 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- An in-editor, Unity VR directing tool☆33Updated 6 years ago
- ☆57Updated 4 years ago
- A replacement for the default script templates in the Unity Engine☆20Updated 8 years ago
- A surface shader based on ShaderX1☆42Updated 7 years ago
- A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.☆33Updated 8 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago