JPBotelho / Background-Terrain-Shader
A vertex shader for background terrain based on noise.
☆16Updated 6 years ago
Alternatives and similar repositories for Background-Terrain-Shader:
Users that are interested in Background-Terrain-Shader are comparing it to the libraries listed below
- Procedural skybox shader with horizon line. Best for stylized games.☆23Updated 6 years ago
- A simple dissolve shader with edge colors using noise textures.☆25Updated 6 years ago
- Procedural toon shader using animation curves.☆17Updated 6 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 6 years ago
- Shows how to change the shadow color in the deferred lighting mode.☆17Updated 11 years ago
- Sketches made with ShaderGraph in Unity.☆48Updated 7 years ago
- Camo surface shader made in unity with support for camo map.☆19Updated 2 years ago
- A simple window that lets you tap into all the one-method Editor scripts submitted by the Unity community.☆33Updated 8 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- A Cutout FX for unity.☆12Updated 7 years ago
- A noise-based displacement shader that gives you some funky effects.☆15Updated 6 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- A surface shader based on ShaderX1☆43Updated 6 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆50Updated 5 years ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Updated 4 years ago
- Geometric mirroring effect for Unity☆44Updated 9 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- ☆14Updated 4 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 5 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- Unity Editor Extensions and Tools by Napland Games☆21Updated 5 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Common sorting algorithms in C#.☆10Updated 6 years ago
- Simple per-poly vertex painter for Unity☆59Updated 8 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 7 years ago
- An attribute tag to speed up finding and selecting prefabs in Unity☆18Updated 7 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago