Unity资源加载大师
☆296Dec 13, 2023Updated 2 years ago
Alternatives and similar repositories for BundleMaster
Users that are interested in BundleMaster are comparing it to the libraries listed below
Sorting:
- BundleMaster资源加载集成ETTask示例工程☆89Dec 13, 2023Updated 2 years ago
- 基于ET框架的UI模块☆189Oct 8, 2024Updated last year
- ET6+YooAsset+HybridCLR☆396Jul 15, 2025Updated 7 months ago
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,181Feb 13, 2026Updated 2 weeks ago
- Unity资源管理框架☆360Dec 9, 2025Updated 2 months ago
- unity3d resources management system☆3,154Feb 12, 2026Updated 2 weeks ago
- Ultimate high-performance binary serialization library for C#.☆627Feb 8, 2026Updated 3 weeks ago
- 青霜-UnityResourceSolution☆457Nov 13, 2023Updated 2 years ago
- 插件集合☆113May 31, 2023Updated 2 years ago
- Native Collection library in c#☆94Sep 27, 2024Updated last year
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆382Aug 12, 2021Updated 4 years ago
- X-ET 是一个融合了 ET, FairyGUI, luban, YooAsset 的缝合怪。☆299Mar 1, 2024Updated 2 years ago
- Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架☆547Updated this week
- Unity3D Client And C# Server Framework☆64Jun 9, 2022Updated 3 years ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,350Feb 16, 2023Updated 3 years ago
- MotionFramework is unity3d game framework.☆651May 10, 2023Updated 2 years ago
- 为Unity开发者量身打造的Json库,内置ILRuntime支持☆241Oct 28, 2023Updated 2 years ago
- ☆23Jul 4, 2023Updated 2 years ago
- A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.☆279Jan 23, 2022Updated 4 years ago
- Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wol…☆186Sep 15, 2022Updated 3 years ago
- A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAss…☆868Feb 12, 2026Updated 2 weeks ago
- HotReload Unity C# script without exit play mode and keep the running context unchanged☆388Jul 24, 2023Updated 2 years ago
- Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具☆590Updated this week
- 提升你的生产力。☆2,697Jun 18, 2024Updated last year
- Simple Unity Framework☆258Nov 27, 2025Updated 3 months ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。☆1,980Updated this week
- Simple C# Framework☆255Sep 3, 2024Updated last year
- A C# port of Box2D☆631Feb 25, 2025Updated last year
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆875Jan 10, 2022Updated 4 years ago
- 简单高效的AssetBundle工具☆188Nov 7, 2025Updated 3 months ago
- Unity HTFramework, a rapid development framework of client based on Unity.☆822Feb 2, 2026Updated last month
- Unity game development framework☆484Nov 27, 2025Updated 3 months ago
- 一些对UnityGameFramework的扩展☆412Apr 25, 2025Updated 10 months ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,726Updated this week
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,264Jan 29, 2026Updated last month
- unity assetbundle 资源管理工具☆83Jan 28, 2023Updated 3 years ago
- 基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!☆482Oct 18, 2023Updated 2 years ago
- ET里自动刷新Codes的工具,目前仅适用于ET6.0的目录结构。☆32Mar 24, 2022Updated 3 years ago
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆541Jun 18, 2019Updated 6 years ago