Unity资源加载大师
☆298Apr 24, 2026Updated 3 months ago
Alternatives and similar repositories for BundleMaster
Users that are interested in BundleMaster are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- BundleMaster资源加载集成ETTask示例工程☆88Apr 24, 2026Updated 3 months ago
- 基于ET框架的UI模块☆196Oct 8, 2024Updated last year
- 基于ET6框架的Unity C#双端(客户端+服务端)游戏框架,使用HybridCLR实现热更新,YooAssets实现资源热更新,提供了完整的AOI、战斗、UI、对话等框架。☆404Jul 8, 2026Updated last month
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,232Apr 23, 2026Updated 3 months ago
- unity3d resources management system☆3,339Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Unity3D Client And C# Server Framework☆64Jun 9, 2022Updated 4 years ago
- Ultimate high-performance binary serialization library for C#.☆645Jun 12, 2026Updated 2 months ago
- Unity资源管理框架☆364Mar 20, 2026Updated 4 months ago
- 插件集合☆113May 31, 2023Updated 3 years ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,344Feb 16, 2023Updated 3 years ago
- 青霜-UnityResourceSolution☆458Nov 13, 2023Updated 2 years ago
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆383Aug 12, 2021Updated 5 years ago
- Native Collection library in c#☆94Sep 27, 2024Updated last year
- ☆23Jul 4, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架☆572Mar 5, 2026Updated 5 months ago
- X-ET 是一个融合了 ET, FairyGUI, luban, YooAsset 的缝合怪。☆305Mar 1, 2024Updated 2 years ago
- MotionFramework is unity3d game framework.☆649May 10, 2023Updated 3 years ago
- 为Unity开发者量身打造的Json库,内置ILRuntime支持☆239Oct 28, 2023Updated 2 years ago
- A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.☆278Jan 23, 2022Updated 4 years ago
- A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+Y…☆913Jul 27, 2026Updated 2 weeks ago
- ET里自动刷新Codes的工具,目前仅适用于ET6.0的目录结构。☆32Mar 24, 2022Updated 4 years ago
- 提升你的生产力。☆2,705Jun 18, 2024Updated 2 years ago
- ☆12Jan 30, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- HotReload Unity C# script without exit play mode and keep the running context unchanged☆385Jul 24, 2023Updated 3 years ago
- Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wol…☆186Sep 15, 2022Updated 3 years ago
- A C# port of Box2D☆640Feb 25, 2025Updated last year
- Simple Unity Framework☆259Updated this week
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,939Aug 3, 2026Updated last week
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,527Updated this week
- unity assetbundle 资源管理工具☆84Jan 28, 2023Updated 3 years ago
- Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具☆623Updated this week
- Simple C# Framework☆253Sep 3, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,089Jul 24, 2026Updated 2 weeks ago
- 一些对UnityGameFramework的扩展☆415May 7, 2026Updated 3 months ago
- 【ConfigAuto】Unity编辑器下通过配置匿名类,自动生成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行☆115Jun 30, 2025Updated last year
- Unity game development framework☆489Nov 27, 2025Updated 8 months ago
- Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。☆2,291Updated this week
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆547Jun 18, 2019Updated 7 years ago
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆884Mar 12, 2026Updated 5 months ago