daniel-ilett / shaders-botw-bomb
A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.
☆17Updated 3 years ago
Alternatives and similar repositories for shaders-botw-bomb:
Users that are interested in shaders-botw-bomb are comparing it to the libraries listed below
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆29Updated 2 years ago
- Unity visual effect collection.☆15Updated last year
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- ⬜ Gradient Map post effect for Unity Urp☆25Updated 3 weeks ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- ☆21Updated 5 years ago
- Infinite islands generation☆21Updated 6 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆18Updated 3 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 3 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆21Updated 2 years ago
- A toolsuite created to make Unity development easier☆31Updated last month
- Library of procedural generation code for use in Unity☆49Updated last year
- A Unity plugin to build projectile weapons☆22Updated 5 years ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- simple gpu instancing particles with collision calculation☆14Updated 7 years ago
- ☆11Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- URP Lit shader with glittering effect☆16Updated 3 years ago
- Packaged editor extension reusable accross projects.☆10Updated last year
- A stylised energy shield shader effect (with additional VFX).☆19Updated 2 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆28Updated last year
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year