deg3x / ProjectileTrajectory
Projectile trajectory 3D implementation in unity
☆22Updated 4 years ago
Alternatives and similar repositories for ProjectileTrajectory:
Users that are interested in ProjectileTrajectory are comparing it to the libraries listed below
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- URP Lit shader with glittering effect☆13Updated 3 years ago
- Unity visual effect collection.☆15Updated 11 months ago
- ☆30Updated last year
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 2 months ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 3 years ago
- A Unity Plugin for synchronising internal assets with external files☆24Updated 2 years ago
- Fix Unity.☆16Updated last year
- A color management solution for Unity☆16Updated 4 years ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆16Updated 7 months ago
- Open-source Update Optimization Tool | for Unity Engine☆19Updated last year
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆21Updated last year
- ☆21Updated 5 years ago
- This assists in the creation of new local packages through automation of the package layout and package.json☆11Updated 3 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 5 years ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated last year
- Applies Preset to folders and objects☆43Updated 2 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 3 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆18Updated last week
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆21Updated 2 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year