hyjzRef / SimpleImposterLinks
A simple imposter implementation based on Unity
☆16Updated 5 years ago
Alternatives and similar repositories for SimpleImposter
Users that are interested in SimpleImposter are comparing it to the libraries listed below
Sorting:
- Probability bonus for daily rewards Unity☆27Updated 6 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- ☆15Updated 6 years ago
- (Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an E…☆11Updated 6 years ago
- ☆28Updated 3 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 11 months ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Unity Fog Of War for mobile☆38Updated 2 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- Unity visual effect collection.☆15Updated last year
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆40Updated 2 years ago
- Playable integration for Unity Visual Scripting.☆29Updated 2 years ago
- ☆29Updated 7 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Updated 7 years ago
- The aim of this project is to procedurally generate a scene within the unity game engine. The assignment documents state that the scene s…☆23Updated 6 years ago
- ☆17Updated 7 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated 2 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Shadow map for 2D game.☆37Updated 6 years ago
- NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync☆16Updated 3 years ago
- 2D screen-space shadow effect implemented in Unity URP.☆27Updated 2 years ago
- Management of layers for physics collision.☆14Updated 6 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆19Updated 6 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 5 years ago
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆30Updated 5 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago
- Quadtree and Octree implementation for unity☆21Updated 5 years ago
- An UGUI Extension based on ChoMPi's implementation☆19Updated 5 years ago