Making SDFs cast shadows and write depth in Unity
☆24Oct 21, 2022Updated 3 years ago
Alternatives and similar repositories for Raymarching-with-ShadowCaster
Users that are interested in Raymarching-with-ShadowCaster are comparing it to the libraries listed below
Sorting:
- Using image classification with ConvMixer☆15Feb 21, 2022Updated 4 years ago
- Voxel Tracing Shader for VRChat☆16Oct 15, 2022Updated 3 years ago
- A simplified pix2pix implementation in Cg/HLSL☆16Jun 21, 2021Updated 4 years ago
- ☆12Dec 23, 2022Updated 3 years ago
- Audio detection with visemes in a fragment shader☆32Jun 21, 2021Updated 4 years ago
- Shader based arcade game for VRChat☆32Nov 25, 2020Updated 5 years ago
- TensorFlow Lite is used to create new humanoid poses from a variational autoencoder trained on motion capture data. Sequences of poses ar…☆17May 26, 2020Updated 5 years ago
- Official VRC shader dev entrance exam. (Not really though)☆27May 6, 2022Updated 3 years ago
- Locally load any VRChat World Bundle (VRCW) into your game.☆17Mar 3, 2022Updated 3 years ago
- OpenVR driver for using VR controllers without an HMD. Proof of concept.☆34Jan 6, 2022Updated 4 years ago
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21May 27, 2019Updated 6 years ago
- ☆12Dec 15, 2022Updated 3 years ago
- Documenting obscure technical shader knowledge (mostly VRChat specific)☆238May 22, 2025Updated 9 months ago
- EN to JP and JP to EN with transformer models☆98Jul 18, 2022Updated 3 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- ☆12Nov 22, 2018Updated 7 years ago
- VJ set for algomesh 2019 at algomech☆13Jan 22, 2020Updated 6 years ago
- URP Shader Includes for the Built-in Pipeline☆10Feb 14, 2026Updated 2 weeks ago
- ☆17Jul 3, 2021Updated 4 years ago
- ☆23Mar 20, 2021Updated 4 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- Subtitles track extension for Unity3D Timeline☆13Nov 27, 2018Updated 7 years ago
- An audio reactive Unity shader with vertex and albedo displacement. Visuals kind of looks like a ferro fluid with the right color gradien…☆10Mar 6, 2020Updated 5 years ago
- Similar to the video player's GUI for controlling Playable Director at runtime.☆16Nov 16, 2018Updated 7 years ago
- UnityのTimeline上でのイベント☆15Apr 15, 2019Updated 6 years ago
- It's like Marching Cubes but not really. Based on the algorithm described by Chien-Chang Ho et al. in Adaptive Feature Preserving Surface…☆12Apr 1, 2019Updated 6 years ago
- Example of raymarching in forward rendering for Unity☆18Dec 31, 2018Updated 7 years ago
- Unity shaders created by momoma☆13Jun 21, 2025Updated 8 months ago
- Hexagon shaped Bokeh Depth Of Field for Unity☆14May 6, 2018Updated 7 years ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆33Jan 7, 2024Updated 2 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Nov 26, 2018Updated 7 years ago
- This example shows how to convert AVProVideo and AVProLiveCamera texture to OpenCV Mat using AsyncGPUReadback.☆15Jul 20, 2025Updated 7 months ago
- Example Unity3D projects that demonstrates how to use the new package manager with a Git repo.☆13May 30, 2019Updated 6 years ago
- Runtime Texture Loading for Unity3D☆18Aug 15, 2018Updated 7 years ago
- Material FX : A powerful free shader for unity.☆13Sep 2, 2019Updated 6 years ago
- Simple Example that uses 3d textures to raymarch volumes☆63Jan 21, 2022Updated 4 years ago
- Implementation of PointPillars paper in Unity for VRChat☆18Sep 27, 2022Updated 3 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆43Jul 9, 2018Updated 7 years ago
- VR Challenge - Unity VR starter kit, with Oculus Quest and MRTK integration☆24Apr 30, 2022Updated 3 years ago