SeedV / SeedUnityVRKit
A toolkit using Mediapipe to run motion tracking in Unity. Support desktop, Android and iOS.
☆19Updated 2 years ago
Alternatives and similar repositories for SeedUnityVRKit:
Users that are interested in SeedUnityVRKit are comparing it to the libraries listed below
- Made with Unity / Mediapipe Gesture Recognition with ONNX / The fork is not displayed, but I cloned and modified HandPoseBarracuda by kei…☆25Updated 2 years ago
- A MediaPipe Solver library, converting Moetion (inspired by Kalidokit) for use in Unity☆31Updated 2 years ago
- Tracking Body Landmark using Google MediaPipe BlazePose Model in Unity Barracuda☆46Updated 3 years ago
- Unity plugin to run MediaPipe graphs, with only the Full Body Pose Estimation Example.☆25Updated last year
- ARKit blendshape controller / recorder for unity.☆102Updated 3 years ago
- MediaPipe BlazePose pose estimation for Unity projects.☆39Updated 2 years ago
- webcam motion tracking avatar for Vtubing and multiplayer games☆34Updated last year
- Facial expression animation according to FACS / EM-FACS implemented in Unity☆24Updated 5 years ago
- SelfieSegmentationBarracuda is a human segmentation neural network that runs the Mediapipe Selfie Segmentation on the Unity Barracuda.☆49Updated 3 years ago
- Two methods to do humanoid animation retargeting during runtime in Unity☆69Updated 5 years ago
- Capture data from physical devices to animate characters and cameras in real time within the Editor. Record the animations in the form of…☆54Updated 5 months ago
- MediaPipe face landmark detection model for Unity Barracuda☆118Updated 2 years ago
- Testing hand tracking inside of Unity using Google MediaPipe Hands Python bindings.☆13Updated 6 months ago
- Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.☆39Updated 9 months ago
- PoseNet Using Unity MLAgents Barracuda Engine☆34Updated 3 years ago
- A mapping from Mediapipe skeleton to Unity humanoid skeleton.☆16Updated 2 years ago
- 手部追踪程序。使用Unity、Python、Mediapipe开发。 Hand tracking procedure. Developed with Unity, Python, and Mediapipe.☆75Updated last year
- ☆18Updated 2 years ago
- This proyect is a system body tracking using Machine Learning in Unity through Barracuda to move avatar 3d model☆18Updated last month
- Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790☆59Updated this week
- HolisticBarracuda is the Unity Package that simultaneously estimates 33 pose, 21 per-hand, and 468 facial landmarks on the Unity Barracud…☆108Updated 2 years ago
- 3D face landmark detection using MediaPipe's Facemesh and Iris tracking models☆117Updated 3 years ago
- ☆31Updated 2 years ago
- capture human real time 3D pose ,and simulate in Unity3D☆42Updated last year
- Testing multithreaded body tracking inside of Unity using Google MediaPipe Pose Python bindings.☆120Updated 6 months ago
- Project developed in Unity 2019, using rigging Animation and Kinect V2☆22Updated 4 years ago
- Unity 3D RealTime Face Tracking using landmarks generated by OpenFace☆115Updated 6 years ago
- Unity plugin to run MediaPipe graphs☆30Updated 2 years ago
- This tutorial series provides step-by-step instructions for how to perform human pose estimation in Unity with the Barracuda inference li…☆102Updated last year
- A Unity example project that received Face-Cap data via OSC.☆83Updated 4 years ago