Unity-Technologies / usd-unity-sdk
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
☆499Updated last week
Related projects ⓘ
Alternatives and complementary repositories for usd-unity-sdk
- USD importer & exporter plugin for Unity☆300Updated 6 years ago
- DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia☆455Updated last year
- Alembic importer and exporter plugin for Unity☆796Updated this week
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆890Updated 2 years ago
- This repository contains a startup DXR project.☆334Updated last year
- Unity plugins for OpenVDB☆263Updated 3 years ago
- Houdini Engine for Unity☆227Updated last month
- De-Lighting tool☆523Updated 4 years ago
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆433Updated 4 years ago
- Additional tools for Visual Effect Artists☆1,147Updated last month
- A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enabl…☆615Updated last month
- Character sample featuring the digital human from 'The Heretic'.☆302Updated 4 years ago
- ☆359Updated 4 years ago
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,609Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆566Updated 5 years ago
- Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.☆533Updated last month
- Alembic to VAT (Vertex Animation Texture) mini tool☆280Updated 3 months ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆228Updated 2 weeks ago
- Unity VFX Graph samples with SDF (signed distance field)☆874Updated last month
- VR Demo project using HDRP and unity 2019.3☆286Updated 3 years ago
- FBX SDK C# bindings☆219Updated 3 weeks ago
- NVIDIA Hair Works Integration for Unity☆388Updated 8 years ago
- Testbed project for Unity HDRP (High Definition Render Pipeline)☆1,220Updated 4 years ago
- Fluid Simulation Implementation in Compute Shaders using Unity3D☆556Updated 2 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆783Updated 2 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆781Updated 2 years ago
- A PBD fluid in unity running on the GPU☆724Updated 2 years ago
- Watercolor effect for Unity URP/HDRP☆516Updated last year