yumayanagisawa / Unity-Wave-Propagation-Water-Ripple
water ripple shader for Unity
☆107Updated 6 years ago
Alternatives and similar repositories for Unity-Wave-Propagation-Water-Ripple:
Users that are interested in Unity-Wave-Propagation-Water-Ripple are comparing it to the libraries listed below
- Converted Unity shaders from SahderToy to Unity shading language☆147Updated 2 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 8 years ago
- ComputeShader implementation trails for Unity☆140Updated 8 months ago
- Simple HD RP project to showcase new Lit master node.☆72Updated 5 years ago
- Unity LineRenderers with the simple turbulence☆126Updated 7 years ago
- ☆96Updated 6 years ago
- View-aligned mesh slicing for Unity.☆75Updated 9 years ago
- ShaderGraph Examples for Unity 2018.1.☆91Updated 6 years ago
- A collection of image effects for Unity.☆66Updated last year
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 5 years ago
- GPU Instancing + Boids + Animation Texture Baker☆152Updated 7 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆79Updated 3 years ago
- Gaussian and kawase blur for Unity3D☆56Updated 7 years ago
- Realtime convexhull generator☆123Updated 2 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 4 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆109Updated 5 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Unity custom handles examples☆106Updated 4 years ago
- A fast and stable particle based physics 2D engine for Unity 3D.☆66Updated 8 years ago
- ☆105Updated 4 years ago
- 💎 An anime-style crystal shader with Delaunay Triangle in URP.☆98Updated 4 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 3 months ago
- Baking run-time shaders into textures in Unity☆110Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆110Updated 5 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- ☆25Updated 6 years ago