NoelFB / tiny_link
tiny game made in ~15 hours on stream
☆196Updated 2 years ago
Alternatives and similar repositories for tiny_link:
Users that are interested in tiny_link are comparing it to the libraries listed below
- A tiny 2D game engine focused on usability and simplicity.☆104Updated 3 years ago
- a simple cross-platform game framework made in C# dotnet core☆319Updated last year
- A small 2d c++ game framework☆583Updated last year
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆115Updated 2 months ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- Sample code for frame timing control☆162Updated last year
- Command line texture packer created for Celeste.☆305Updated last year
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆152Updated 4 years ago
- A simple template for FNA game projects.☆69Updated 5 years ago
- Code and assets repository for Boo! Greedy Kid © 2017-2024 Flying Oak Games. All rights reserved.☆59Updated 6 months ago
- Glaiel Object Notation, "json without the crap" meant for easily edited structured data☆73Updated last year
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- Code for the Ludum Dare 53 entry, "Neo City Express".☆145Updated last year
- The Community Edition of Ogmo Editor 3☆514Updated 9 months ago
- A small C# game framework☆522Updated this week
- C tmx map loader☆251Updated 9 months ago
- The *cutest* framework out there for creating 2D games in C++!☆581Updated 3 weeks ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆87Updated 6 years ago
- Shows how to integrate Box2D with raylib☆103Updated 6 months ago
- ☆277Updated 4 years ago
- Law of the Instrument - GGJ20☆29Updated 4 years ago
- A free cross-platform game development framework.☆143Updated this week
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆205Updated last year
- FNA3D - 3D Graphics Library for FNA☆301Updated this week
- Samples for the C# Foster Framework☆38Updated last month
- Load Aseprite files for animated sprites in raylib.☆93Updated 4 months ago
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆89Updated 2 months ago
- ☆39Updated last year
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago