A tiny 2D game engine focused on usability and simplicity.
☆109Dec 29, 2021Updated 4 years ago
Alternatives and similar repositories for StrawberryBF
Users that are interested in StrawberryBF are comparing it to the libraries listed below
Sorting:
- a simple cross-platform game framework made in C# dotnet core☆314Sep 8, 2023Updated 2 years ago
- A friendly, extendable game framework for the Beef programming language.☆29Jul 8, 2024Updated last year
- A small 2d c++ game framework☆608Apr 27, 2023Updated 2 years ago
- tiny game made in ~15 hours on stream☆200Feb 19, 2023Updated 3 years ago
- A raylib binding for Beef programming language☆54Apr 7, 2022Updated 3 years ago
- A curated list of awesome Beef framework, libraries and resources☆239Nov 26, 2025Updated 3 months ago
- Generic level and tilemap editor for indie game developers!☆118Jul 6, 2011Updated 14 years ago
- OpenGL loader for Beef☆18Jun 8, 2020Updated 5 years ago
- Beef Programming Language☆2,796Feb 26, 2026Updated last week
- FNA3D - 3D Graphics Library for FNA☆336Mar 1, 2026Updated last week
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Sep 27, 2022Updated 3 years ago
- Command line texture packer created for Celeste.☆313Apr 9, 2024Updated last year
- An ImGui SDL GPU implementation in C#☆53Nov 10, 2025Updated 4 months ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆103Oct 14, 2023Updated 2 years ago
- FNA - Accuracy-focused XNA4 reimplementation for open platforms☆2,941Mar 1, 2026Updated last week
- A donkey kong country returns editor☆11Jun 5, 2015Updated 10 years ago
- Hashlink bindings for https://github.com/Kode/Kinc☆13Nov 4, 2023Updated 2 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆123Oct 18, 2017Updated 8 years ago
- A lightweight game development environment where games can be written in Wren☆479Mar 31, 2025Updated 11 months ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Jan 16, 2021Updated 5 years ago
- Import Ogmo generated maps to Heaps based projects☆18Sep 4, 2022Updated 3 years ago
- Companion repo for zig-renderkit for making 2D games☆133Apr 28, 2023Updated 2 years ago
- Celeste Classic 2 for PICO-8!☆533Jan 29, 2021Updated 5 years ago
- Monocle Engine Mirror. Same engine used in TowerFall and Celeste☆102Mar 29, 2021Updated 4 years ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆181Jun 30, 2020Updated 5 years ago
- The *cutest* framework out there for creating 2D games in C++!☆775Updated this week
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆151Dec 5, 2024Updated last year
- Code for the Ludum Dare 53 entry, "Neo City Express".☆161Sep 17, 2023Updated 2 years ago
- Visual Map Maker and Level Editor for the game Celeste☆198Aug 15, 2024Updated last year
- A small C# game audio library☆23Sep 5, 2024Updated last year
- Celeste Bugs & Issue Tracker + some Source Code☆3,894Oct 23, 2022Updated 3 years ago
- The Nene game framework, migrated to codeberg.☆27Jan 1, 2024Updated 2 years ago
- Nez is a free 2D focused framework that works with MonoGame and FNA☆2,024Updated this week
- A lightweight game engine written in modern C++☆3,806Updated this week
- Content builder library for MonoGame.☆17Jan 16, 2023Updated 3 years ago
- libGDX based Role-Playing Game (rpg)☆12Apr 3, 2016Updated 9 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81May 19, 2025Updated 9 months ago
- Starter kit for the FNA game framework.☆58Sep 13, 2023Updated 2 years ago
- A collection of C# libraries designed for creating games and developer tools.☆38Jun 4, 2018Updated 7 years ago