GutterLab / BlenderToXenkoAnimationSeparator
A blender 2.8 script that exports actions as separate fbx files for use in Xenko.
☆14Updated 3 years ago
Related projects: ⓘ
- A blender 3.3 script that exports actions as separate fbx files for use in Stride 3D.☆11Updated last year
- Live entity editing for Stride (fka Xenko) games.☆26Updated 6 months ago
- A tool showing the built-in shaders of the Stride game engine and their inheritance hierarchy☆30Updated 2 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 4 years ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 3 months ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆21Updated last month
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated 11 months ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆18Updated 3 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated 3 years ago
- Various stride utilities / projects (stride3d.net)☆53Updated 2 months ago
- Xenko GDC 2017 demo (by Silicon Studio)☆60Updated 2 years ago
- ☆17Updated 3 years ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆26Updated 4 years ago
- Awesome resources for the fully open source Stride game engine.☆144Updated last month
- ☆24Updated last month
- Stride Community Projects☆15Updated 4 years ago
- Terrain implementation for the Stride game engine☆19Updated 4 years ago
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆76Updated this week
- Allows users to configure exportable packages from objects within a blender file, which can be exported to .FBX with a single click.☆45Updated 2 years ago
- Experimental mini Stride.Editor in Avalonia☆12Updated 3 years ago
- Bindings for FastNoise2 noise generation library☆25Updated last month
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Updated 5 years ago
- This repository hosts the source code for the Stride documentation. Contributors can follow the build instructions provided to run the we…☆31Updated this week
- ☆61Updated 3 years ago
- start an empty xenko game on windows from code☆11Updated 6 years ago
- General Blender Nodes for Unity Shader Graph☆54Updated 2 years ago
- Stride GameStudio running on Avalonia UI☆29Updated 4 years ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆28Updated this week
- An example how to create a custom asset for Stride game engine☆16Updated 3 years ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆27Updated 3 months ago