TomCrypto / Embree.NETLinks
C# wrapper for the Embree library at http://embree.github.io.
☆19Updated 8 years ago
Alternatives and similar repositories for Embree.NET
Users that are interested in Embree.NET are comparing it to the libraries listed below
Sorting:
- A very simple C# wrapper around a subset of the Embree ray tracing kernels.☆14Updated 9 months ago
- Geometric data structures and algorithms for computational design tasks☆121Updated 4 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆122Updated 11 years ago
- A C# half-edge mesh data structure, and components for using this in Grasshopper/Rhino☆231Updated 5 years ago
- straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm☆23Updated 4 years ago
- Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".☆105Updated 5 years ago
- Automatically exported from code.google.com/p/carve☆49Updated 3 years ago
- This is a C# implementation of Divide and conquer Delaunay triangulation. The implementation follows Guibas and Stolfi’s paper. This is …☆30Updated 2 years ago
- A .NET wrapper for Tetgen.☆19Updated 3 years ago
- a grasshopper add-on for agent-based modelling based on physarum☆42Updated 9 years ago
- .NET Wrapper for Carve's CSG and mesh boolean operations☆50Updated last year
- Tessellation and Voxelization Geometry Library☆60Updated this week
- A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.☆25Updated 2 years ago
- Wave Function Collapse plug-in for Grasshopper☆73Updated 4 years ago
- A library of computational geometry algorithms☆30Updated 5 months ago
- Constrained Delaunay Triangulation (CDT) of a random surface domain.☆48Updated 2 years ago
- Fearless Boolean operations on triangle meshes 🛌💤☆47Updated 8 months ago
- FlexCLI is a C++/CLI interface to access NVidia Flex from .Net environments like C#, IronPython, VB etc. FlexHopper is a plugin for Grass…☆98Updated 6 years ago
- 3D triangulation library☆84Updated last year
- A demo of ambient occlusion map baking using DXR☆66Updated 3 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- Unified development of 3D models, apps and games.☆30Updated 8 years ago
- A WebGL2 Enterprise PBR sample renderer☆149Updated 3 years ago
- OpenGL SPH fluid simulation and rendering☆33Updated last year
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- OpenGL shader support in Grasshopper☆69Updated last year
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 4 years ago
- A collection of blogs, personas and publications that act as reference points for the latest developments in Computer Graphics☆55Updated 3 years ago
- A Parallel Fluid Solver and Renderer on the GPU☆64Updated 4 years ago
- A computational geometry library for .NET.☆90Updated 11 years ago