A helloworld OpenVR program written with DirectX11.
☆23May 19, 2017Updated 8 years ago
Alternatives and similar repositories for directx11_hellovr
Users that are interested in directx11_hellovr are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Very early proof of concept implementation of libopenvr_api on top of OpenHMD or OSVR. Not useful for running anything but hellovr_opengl…☆17Mar 8, 2018Updated 8 years ago
- Not fully featured C++ .psd read/write library☆28Oct 26, 2014Updated 11 years ago
- OSVR .NET/CLR bindings☆12Oct 3, 2017Updated 8 years ago
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆25Jul 7, 2018Updated 7 years ago
- BVH tree for unity☆14Mar 7, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A sprite outline solution.☆13Mar 15, 2017Updated 9 years ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 8 months ago
- Former 3D game engine, now available to public for educational and testing purposes☆16Jan 30, 2017Updated 9 years ago
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- ☆14Nov 3, 2017Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 9 years ago
- Sparse texture Hello World☆30Jun 9, 2015Updated 10 years ago
- SteamVR support for the Razer Hydra, and possibly other OSVR supported controllers.☆10Apr 19, 2016Updated 10 years ago
- A C# port of JSBSim☆19Jan 29, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Qt3D test app for multi-pass (depth, opaque, transparent) stuff and offscreen rendering w/ composition☆10Aug 15, 2017Updated 8 years ago
- all the WebGL 1.0 constants☆15May 24, 2015Updated 10 years ago
- The unity demo of kernel foveated rendering.☆20Apr 26, 2019Updated 7 years ago
- Implementation of the C++ Standard Library Concepts☆13Nov 30, 2016Updated 9 years ago
- variant type for CUDA☆12Nov 14, 2015Updated 10 years ago
- A proposal for favicon support for a new data type. Feature lead: Rik Cabanier☆13Jan 15, 2021Updated 5 years ago
- Camera intrinsics database☆20Jun 23, 2012Updated 13 years ago
- FlawlessChips is a C# library that provides gate-level simulation of various 8-bit chips.☆10Mar 15, 2026Updated last month
- Like lynx, but for the distributed web.☆14Jul 2, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Jul 1, 2021Updated 4 years ago
- Lightweight C++ cross-platform named shared memory interface.☆19Dec 20, 2011Updated 14 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Mar 18, 2019Updated 7 years ago
- C++ example on how to connect to OpenVR as a background process and acquire tracking data and controller states.☆121Dec 6, 2022Updated 3 years ago
- Yet Another Reflection Macro: simple, flexible reflection in C++17☆12Oct 13, 2016Updated 9 years ago
- A Quiet Place in VR: Generate any 3D object with your voice. It's magic!☆18Aug 18, 2021Updated 4 years ago
- Pet Me!☆21Nov 14, 2025Updated 5 months ago
- Ewasm project management repository☆12Dec 14, 2018Updated 7 years ago
- A common identifier for assets across the metaverse☆15Jan 30, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Homeworld (1999) by Relic Entertainment☆27Jun 1, 2015Updated 10 years ago
- C++ reimplementation of https://github.com/emilk/drop-merge-sort☆21Dec 6, 2021Updated 4 years ago
- A simple notification system to display plain text in VR for Unity engine☆17Sep 20, 2018Updated 7 years ago
- マウスクリックで指定した座標を矩形に射影変換するプログラム。☆10Jul 9, 2020Updated 5 years ago
- Simulate 10 hours of gameplay in < 1 minute on the command line.☆19Jan 12, 2026Updated 3 months ago
- TensorFlowLiteNet allows to use TensorFlowLite from C#.☆11Apr 14, 2021Updated 5 years ago
- Application demo☆11Oct 28, 2017Updated 8 years ago