chobao / Free360
Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025
☆27Updated 3 weeks ago
Alternatives and similar repositories for Free360:
Users that are interested in Free360 are comparing it to the libraries listed below
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆42Updated last month
- [ICLR 2025] Where Am I and What Will I See : An Auto-Regressive Model for Spatial Localization and View Prediction☆31Updated 2 months ago
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated 2 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆73Updated last month
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆36Updated 11 months ago
- ☆34Updated last month
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆39Updated 6 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆88Updated 9 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆15Updated 2 weeks ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆40Updated 8 months ago
- StableRecon: Making Video to 3D easy☆76Updated 6 months ago
- ☆18Updated 5 months ago
- ☆16Updated 3 months ago
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆29Updated last month
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆66Updated last month
- MLP version of SuperGaussians.☆12Updated 3 months ago
- ☆28Updated 9 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆55Updated last month
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆45Updated 3 months ago
- [ICLR 2025] MVTokenFlow: High-quality 4D Content Generation using Multiview Token Flow☆23Updated 2 weeks ago
- ☆39Updated 7 months ago
- Official repository of the paper "R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding"☆23Updated 4 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 8 months ago
- Source code for paper GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking☆44Updated 3 months ago
- IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement☆15Updated last month
- ☆15Updated 4 months ago
- ☆45Updated 6 months ago
- Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs (CVPR2025 Highlight)☆57Updated 2 weeks ago
- TAPIP3D: Tracking Any Point in Persistent 3D Geometry☆51Updated this week
- An official implementation of RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos☆30Updated 4 months ago