Mastering C++ Game Animation Programming by Packt Publishing
☆78Mar 2, 2026Updated last month
Alternatives and similar repositories for Mastering-Cpp-Game-Animation-Programming
Users that are interested in Mastering-Cpp-Game-Animation-Programming are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ Game Animation Programming - Second Edition, published by Packt☆138Updated this week
- 3D-Graphics-Rendering-Cookbook, Second Edition☆572Mar 29, 2026Updated 2 weeks ago
- Source code for my book "Learn Multithreading with Modern C++"☆10Dec 5, 2022Updated 3 years ago
- The source code for my Udemy course "Update to Modern C++"☆14Apr 6, 2026Updated last week
- Source code for the article "Quaternion Weighted Average"☆35Aug 9, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- sources for a free graphics textbook hosted at https://math.hws.edu/graphicsbook☆22Jul 9, 2024Updated last year
- Game engine written with C++ and Vulkan.☆28Dec 29, 2021Updated 4 years ago
- A hobby 3D game engine using Vulkan & Jolt made in Modern C++ for learning purpose.☆13May 13, 2025Updated 11 months ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Code repository for Learn Modern OpenGL Programming, Published by Packt☆18Jan 30, 2023Updated 3 years ago
- C++ dependencies (packages) manager☆78Jun 7, 2025Updated 10 months ago
- ☆14Nov 25, 2023Updated 2 years ago
- ☆14Jun 14, 2025Updated 10 months ago
- ☆32Jun 5, 2024Updated last year
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆10Dec 14, 2020Updated 5 years ago
- the core editor☆18Feb 7, 2025Updated last year
- 3D Graphics Rendering Cookbook, published by Packt.☆1,102Mar 5, 2026Updated last month
- Hands-On Design Patterns with C++ (Second Edition), published by Packt☆130Aug 29, 2024Updated last year
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- Community edition of the Slingshot physics engine☆154Nov 19, 2023Updated 2 years ago
- Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.☆18Apr 7, 2025Updated last year
- TypeScript implementation of the Observer pattern☆23Updated this week
- A snapshot of our vulkan backend code☆327Nov 19, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Linear Memory Allocator for Games and Embedded Systems☆77Sep 25, 2022Updated 3 years ago
- BraneEngine is a 3D game engine, which build with ImGui, PhysX and OpenAL. Engine has supported multiply rendering features, such as SSR,…☆26Aug 30, 2025Updated 7 months ago
- Sprite encoder for embedding sprites as code inside pixel shaders☆16Jan 8, 2018Updated 8 years ago
- The normative reference documentation for the Slang programming language.☆18Apr 8, 2026Updated last week
- Postion-based Fluid Simulation☆12Aug 17, 2020Updated 5 years ago
- source code of the game engine develop in the book: CROSS-PLATFORM GAME ENGINE FOUNDATION☆28Jun 3, 2022Updated 3 years ago
- ☆13Nov 6, 2020Updated 5 years ago
- Source code for the V-Ray for Blender addon☆14Feb 11, 2026Updated 2 months ago
- ☆716Mar 2, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Sep 14, 2022Updated 3 years ago
- A collection of in-progress work☆14Feb 15, 2018Updated 8 years ago
- Data Structures and Algorithms with the C++ STL, Published by Packt☆58Aug 29, 2024Updated last year
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- Scalable, Performant Simulator for Aerospace☆17May 7, 2025Updated 11 months ago
- Batch updater tool for Source maps☆12Sep 27, 2023Updated 2 years ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆15Aug 23, 2015Updated 10 years ago