TheRuleOfMike / EASYBlenderToUnityWorkflow
The repository for *.blend start files simplifying the Blender to Unity workflow (Standard Shader).
☆26Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for EASYBlenderToUnityWorkflow
- ☆43Updated 7 years ago
- Hotspot UV for Unity with ProBuilder support☆64Updated 3 years ago
- Simple and customizable vertex shader animation for Pickup items.☆25Updated 3 years ago
- A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.☆13Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Amplify Shader implementation of Gerstner Wave functions to create ocean shader, based on Hailey Williams Kode 80 Tutorial.☆12Updated 7 years ago
- Use Blender-like hot keys to manipulate the transform (position, rotation, and scale) of objects in Unity 3D.☆46Updated 9 years ago
- ☆31Updated 2 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆32Updated 6 years ago
- Collection of Addons for Unity3d MTree by Maxime Herpine☆18Updated 5 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- A tool to fix orientation issues from Blender to Unity☆31Updated 3 years ago
- Inverse Square Falloff for Unity Default Lighting☆30Updated 4 years ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆38Updated 4 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆36Updated 5 years ago
- ☆20Updated 3 years ago
- Test of a frosted glass material in Unity.☆32Updated 3 years ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆51Updated 3 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 4 years ago
- Blender viewport renderer using the Unity Engine☆30Updated 2 years ago
- Mesh preview project repo☆40Updated 4 years ago
- Overworld storm clouds effect, inspired by Genshin Impact's Tsurumi Island (the storm over this location on the overworld map).☆36Updated 2 years ago
- General Blender Nodes for Unity Shader Graph☆54Updated 3 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆38Updated 5 years ago
- Rotation fix for exporting from Blender to Unity☆34Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆25Updated 3 years ago