nkast / WebGLxnaProj
Test project for xna Blazor
☆25Updated last week
Alternatives and similar repositories for WebGLxnaProj:
Users that are interested in WebGLxnaProj are comparing it to the libraries listed below
- Cross-platform Tiled map parsing utilities.☆27Updated 8 months ago
- XNA re-imagined.☆94Updated 4 months ago
- C# port of stb_truetype.h☆50Updated last year
- Libraries for the #libraries channel in https://discord.gg/monogame.☆41Updated last month
- A bash script that sets up a MonoGame solution ready for cross-platform development☆18Updated last year
- Shape rendering library for MonoGame.☆52Updated 3 weeks ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆50Updated 11 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆47Updated last month
- Alternative to MonoGame Content Pipeline that loads raw assets.☆28Updated 4 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated 2 years ago
- ☆27Updated last month
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 3 weeks ago
- An ImGui.NET wrapper for Monogame☆60Updated last year
- Some quick examples to show how to use HLSL shaders in MonoGame☆35Updated 5 months ago
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆44Updated last month
- Resolution independent GUI library for MonoGame.☆14Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 6 months ago
- One framework for creating powerful cross-platform games.☆31Updated 11 months ago
- Content Importers and Shaders for MonoGame and Kni framework☆15Updated last month
- MonoBrowser Core is a markdown (CommonMark) rendering engine written in F# for MonoGame, and adaptable to desktop, mobile, and embedded a…☆12Updated 6 months ago
- Polling input library for MonoGame.☆61Updated 10 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- A .NET Library For Reading Aseprite Files.☆62Updated 7 months ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated 2 years ago
- UI framework for MonoGame game engine.☆82Updated 3 weeks ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated 8 months ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago