Faraz-Portfolio / demo-2022-fake-causticsLinks
Fake stylized caustics efffect using Voronoi noise.
☆27Updated 2 months ago
Alternatives and similar repositories for demo-2022-fake-caustics
Users that are interested in demo-2022-fake-caustics are comparing it to the libraries listed below
Sorting:
- Created Dissolve effect I saw in a game using GLSL & Three.js.☆62Updated 5 months ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated 9 months ago
- A custom threejs material that creates a transition effect on color change☆35Updated 10 months ago
- 🍰 Bake your Three.js shaders or materials into textures!☆166Updated 2 months ago
- A beautiful and performant lens flare.☆17Updated last year
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆121Updated 3 months ago
- A particle system based on GPGPU, running with React Three Fiber☆52Updated 9 months ago
- Realistic water shader built with Three.js☆61Updated 7 months ago
- ☆61Updated last month
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- LudoGL is a WebGL2-only renderer☆65Updated 4 months ago
- R3F Ocean Room Experience☆17Updated 2 years ago
- Service to weld some ThreeJS geometry to indexed one☆26Updated last year
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆19Updated last year
- A simple rain and puddle simulation with splashes and ripples.☆130Updated 2 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated 2 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆140Updated last year
- ☆87Updated last year
- ☆24Updated 2 years ago
- A simple to use holographic material for vanilla threejs☆92Updated last year
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆101Updated this week
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js…☆57Updated 6 months ago
- wip☆41Updated last month
- 🛡️Interactive shield shader using three js (r3f)☆26Updated last year
- Simple threejs boilerplate to transform any loaded model into a particle system by Anderson Mancini.☆100Updated 2 years ago
- A simple R3f character controller☆108Updated last month
- ☆22Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- ☆18Updated 2 years ago