1zb / VecSetXLinks
☆69Updated last month
Alternatives and similar repositories for VecSetX
Users that are interested in VecSetX are comparing it to the libraries listed below
Sorting:
- A single-GPU trainable unconditional mesh generative model☆80Updated 2 months ago
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆35Updated 5 months ago
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆80Updated 11 months ago
- ☆47Updated last month
- [ICLR 2025] OmniPhysGS: 3D Constitutive Gaussians for General Physics-based Dynamics Generation☆69Updated 2 months ago
- [CVPR 2025] TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing☆141Updated 2 weeks ago
- Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆45Updated 3 months ago
- Flatten Anything: Unsupervised Neural Surface Parameterization☆34Updated last month
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation☆152Updated 2 weeks ago
- https://liuar0512.github.io/part123_official_page/☆68Updated 9 months ago
- ☆12Updated last month
- ☆34Updated 2 months ago
- ☆120Updated 11 months ago
- ☆37Updated this week
- A collection of unusual mesh processing algorithms.☆30Updated last month
- Official code for NeurIPS 2024 paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data☆150Updated 7 months ago
- Text to 3D generation via score distillation and DDIM inversion☆41Updated 6 months ago
- ☆59Updated 7 months ago
- ☆197Updated 6 months ago
- [CVPR'2024]: UDiFF: Generating Conditional Unsigned Distance Fields with Optimal Wavelet Diffusion☆44Updated 6 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆54Updated 7 months ago
- Official implementation of "UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes"☆46Updated last week
- ☆32Updated 2 months ago
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆50Updated 2 months ago
- ☆35Updated 2 months ago
- ☆36Updated last year
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆40Updated 2 months ago
- ☆78Updated 6 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆172Updated 2 months ago
- ☆25Updated last year