zergon321 / cirno
An easy-to-use collision resolution library for gamedev written in pure Go.
☆23Updated 3 years ago
Alternatives and similar repositories for cirno:
Users that are interested in cirno are comparing it to the libraries listed below
- TPS vs FPS explained for Ebitengine users.☆34Updated 2 years ago
- A Godot-inspired action input handling system for Ebitengine☆81Updated 2 months ago
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 4 months ago
- Text rendering package for Ebitengine.☆59Updated last month
- LDtk-Go is a loader for LDtk projects written in Golang.☆100Updated 8 months ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- A Godot-inspired math library for Ebintengine and other Go game engines☆25Updated this week
- A simulation of protozoan behavior and evolution☆33Updated last year
- Tween animation library for go with a simple interface.☆91Updated last year
- Aseprite JSON loader for Go (Golang)☆60Updated 3 months ago
- Puzzles in a magnetic world for Ebitengine's first game jam (2022).☆26Updated 2 years ago
- A package that makes NVIDIA/AMD prefer the discrete GPU for your application (ie. for laptops that have an integrated GPU and a discrete …☆62Updated 4 years ago
- The only scene manager you will ever need for Ebitengine☆28Updated 5 months ago
- Assistance for Ebitengine pixel art games.☆16Updated 6 months ago
- ebiten-based game engine for Go☆34Updated 10 months ago
- Entity Component System framework for Ebitengine☆88Updated 2 years ago
- Simple camera for ebiten☆31Updated last year
- A simple game engine using Ebitengine with ECS.☆35Updated 9 months ago
- Canvas for Ebitengine™: vector graphics for game development☆18Updated 2 years ago
- Dear ImGui renderer for Ebitengine☆130Updated last year
- 2D particle system simulator for Go☆45Updated 2 years ago
- Pure Go mpg decoding made from pl_mpeg☆13Updated 2 years ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆139Updated 7 months ago
- A tiny, slow-paced world and colony building game.☆41Updated last year
- Useful tips and snippets for Ebiten.☆36Updated 2 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆22Updated last year
- Resound is a library for applying sound effects to Ebitengine games and controlling sound playback easily.☆21Updated 5 months ago
- Example of Entity Component System in Go☆70Updated 2 months ago
- A dead simple tool to embed a file to Go☆93Updated 2 years ago
- A gamedata package that provides convenient cross-platform storage for games☆27Updated 7 months ago