quartercastle / vector
Yet another vector math package
☆27Updated last year
Related projects: ⓘ
- paths is a pathfinding library written in Golang for use with games.☆60Updated 10 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆92Updated last month
- A Godot-inspired action input handling system for Ebitengine☆70Updated last month
- Tween animation library for go with a simple interface.☆85Updated 7 months ago
- A gamedata package that provides convenient cross-platform storage for games☆21Updated 3 weeks ago
- Simple camera for ebiten☆31Updated 8 months ago
- Sprite animation library for Ebitengine inspired by anim8☆63Updated 8 months ago
- You know Ebitengine but not Kage?!☆61Updated 3 weeks ago
- Entity Component System framework for Ebitengine☆84Updated last year
- Aseprite JSON loader for Go (Golang)☆53Updated 11 months ago
- A small fantasy game engine in WASM using GoLang☆93Updated 2 years ago
- Canvas for Ebitengine™: vector graphics for game development☆17Updated 2 years ago
- gocoro is a package for coroutines, implemented in Go.☆14Updated 10 months ago
- Dear ImGui renderer for Ebitengine☆122Updated 10 months ago
- The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.☆34Updated 5 months ago
- A Go binding around the Vulkan graphics and compute API.☆64Updated 9 months ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆123Updated 8 months ago
- The only scene manager you will ever need for Ebitengine☆22Updated 3 months ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆194Updated last month
- Cross-platform GUI window creation & management library in Go☆112Updated 6 months ago
- Arche is an archetype-based Entity Component System (ECS) for Go.☆130Updated last week
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆152Updated 9 months ago
- Polymorphic Solitaire Game in Go + Ebiten☆44Updated last year
- A newer version of the Go bindings for Raylib☆75Updated 4 years ago
- A Golang library for random map generation for games.☆135Updated last month
- Text rendering package for Ebitengine.☆51Updated 5 months ago
- A tiny, portable, immediate-mode UI library ported to Go and Ebitengine☆32Updated 2 weeks ago
- Buggy Pure Go Port of Dear Imgui☆37Updated 8 months ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆19Updated last year
- Generic 2D grid☆17Updated last week