CorsairProhell / ShaderGUI_Ex-Links
简易的shaderGUI,快捷方便的有点下带来的弊端是功能不够Editor强大
☆25Updated 2 years ago
Alternatives and similar repositories for ShaderGUI_Ex-
Users that are interested in ShaderGUI_Ex- are comparing it to the libraries listed below
Sorting:
- A Post-processing outline in URP with layer.☆27Updated 5 years ago
- ☆53Updated 4 years ago
- Unity LightProbe Editor☆71Updated 7 years ago
- ☆41Updated 6 years ago
- UV预览工具☆61Updated 5 years ago
- This is Realtime PlanarReflection for unity,it based on distance to blur the reflection texture.☆35Updated 6 years ago
- ☆25Updated 6 years ago
- Convert curves to Texture☆39Updated 2 years ago
- 自定义实现基于屏幕的ShadowMapping☆30Updated 6 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆39Updated 5 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Updated 5 years ago
- Bubble Shading☆43Updated 6 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生 成的范围限制☆62Updated 5 years ago
- A Demo Of Sand Trace☆42Updated 5 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆37Updated 4 years ago
- Unity Blending PBR Shaders☆74Updated 7 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆65Updated 5 years ago
- 3DS Max Vertex Normal Editing Plugin☆38Updated 8 years ago
- depthPeeling for unity☆30Updated 5 years ago
- Using the Geometry Shader to generate fur on GPU.☆41Updated 7 years ago
- ☆30Updated 4 years ago
- Unity实现移动平台超大地形RVT☆20Updated 4 years ago
- 超精简版6倍采样性能提升的地形渲染技术☆72Updated 5 years ago
- fast planar ssr for unity5.6☆43Updated 5 years ago
- 各种常见shadowmap 渲染技术对比☆26Updated 3 years ago
- a repository of my shader☆69Updated 8 months ago
- ☆32Updated 3 years ago
- Added support for real-time point light shadows of unity 2020 URP☆50Updated 4 years ago
- ☆33Updated 7 years ago
- Shader Calibration Scene for Unity 2019.4 URP☆10Updated 3 years ago