CVPR 2025' Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation
☆36Sep 21, 2025Updated last year
Alternatives and similar repositories for Instruct-4DGS
Users that are interested in Instruct-4DGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official code of "Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer"☆20May 28, 2026Updated 3 months ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆48Mar 28, 2025Updated last year
- CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion.☆60Apr 28, 2025Updated last year
- [CVPR 2025] Offcial implementation of PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dyna…☆39Jul 28, 2025Updated last year
- EditSplat: Multi-View Fusion & Attention-Guided Optimization for View-Consistent 3D Scene Editing (CVPR 2025) - Official Pytorch Code☆69May 20, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [ICCV 2025] DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering☆28Apr 13, 2026Updated 5 months ago
- [AAAI26] ViP3DE: Fast Multi-view Consistent 3D Editing with Video Priors☆23Aug 9, 2026Updated last month
- [NeurIPS 2025] Official implementation of "CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting"☆40Aug 15, 2026Updated last month
- [ICLR 2024] This is the official implementation of our paper "Semantic Flow: Learning Semantic Fields of Dynamic Scenes from Monocular Vi…☆15Sep 28, 2024Updated last year
- ☆22Jun 25, 2025Updated last year
- [SIGGRAPH Asia 25] Official code for Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic…☆38Mar 3, 2026Updated 6 months ago
- [ICME 2025 Oral] Official implementation of "ABC-GS: Alignment-Based Controllable Style Transfer for 3D Gaussian Splatting"☆42Sep 14, 2026Updated last week
- [CVPR 2025] Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields☆40Oct 18, 2025Updated 11 months ago
- OnlyFlow: Optical Flow based Motion Conditioning for Video Diffusion Models☆21Jul 27, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆118Jun 8, 2026Updated 3 months ago
- [ICLR‘2025] Swift4d: Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene☆152May 20, 2026Updated 4 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆53Jan 21, 2025Updated last year
- ☆29Sep 29, 2024Updated last year
- [ECCV 2024] DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing☆129Jul 19, 2025Updated last year
- Official implementation of "DGD: Dynamic 3D Gaussians Distillation".☆70Aug 16, 2024Updated 2 years ago
- [CVPR 2024] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis.☆22Apr 23, 2025Updated last year
- Official code of "Fully Explicit Dynamic Gaussian Splatting (NeurIPS 2024)"☆166Mar 14, 2025Updated last year
- [AAAI 2026] This is the official code implementation of the paper "Physics-Informed Deformable Gaussian Splatting: Towards Unified Consti…☆56Feb 26, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official implementation for RoMaP :Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampl…☆22Aug 5, 2025Updated last year
- Code for the CVPR'23 paper: "STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognition"☆21Dec 9, 2024Updated last year
- source code for our work "CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting"☆49Nov 6, 2024Updated last year
- [CVPR '25] MEt3R: Measuring Multi-View Consistency in Generated Images☆195Feb 23, 2026Updated 6 months ago
- ☆118Nov 10, 2025Updated 10 months ago
- Official repository of "Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM" (IROS 2025).☆16May 13, 2026Updated 4 months ago
- Official repository for "DEnsity: Open-domain Dialogue Evaluation Metric using Density Estimation (ACL2023 Findings)"☆11May 23, 2023Updated 3 years ago
- [NeurIPS 2024] COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing☆24Jul 31, 2026Updated last month
- Official implementation of “4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models” (CVPR 2025)☆210Oct 10, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- (IEEE TVCG) Voxel for 4D Novel View Synthesis☆33Oct 11, 2023Updated 2 years ago
- ☆16Feb 5, 2026Updated 7 months ago
- The official implementation of LITA-GS, which is accepted by CVPR 2025☆41Sep 1, 2025Updated last year
- 4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration. Accepted to NeurIPS 2025.☆59Jan 10, 2026Updated 8 months ago
- InsertAnywhere: Geometrically Grounded and Optics-Aware Video Object Insertion☆96Aug 11, 2026Updated last month
- WateRF: Robust Watermarks in Radiance Fields for Protection of Copyrights (CVPR 2024) - Official Pytorch Code☆20May 11, 2026Updated 4 months ago
- ☆61Apr 22, 2025Updated last year